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donghokang edited this page Nov 27, 2019
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Welcome to the RaiSimUnity wiki!
Raisim is a physics engine for rigid-body dynamics simulation. Although it is a general physics engine, it has been mainly used/tested for robotics and reinforcement learning so far. It features an efficient implementation of recursive algorithms for articulated system dynamics (Recursive Newton-Euler and Composite Rigid Body Algorithm). RaisimLib is an exported cmake package of raisim.
Please see RaiSimLib for more details about RaiSim.
RaiSimUnity is visualier for RaiSim based on Unity. It is a TCP client of RaiSimServer.
See README for more details.
RaiSimUnity is developed by researchers of ETH Robotics Systems Lab (Prof. Dr. Marco Hutter).
- Dongho Kang (Robotic Systems Lab, ETH)
- Dr. Jemin Hwangbo (Robotic Systems Lab, ETH)
Copyright (c) 2019, Dongho Kang, Robotics Systems Lab, ETH Zurich.