-
Notifications
You must be signed in to change notification settings - Fork 526
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
why not to choose mono scripting backend ? #4
Comments
Is there any advantage of using Mono over IL2CPP? |
the unity built project can cost much shorter timer with mono than IL2CPP, it will save my develop time |
@wangjianpeng at this point, the IL2CPP seems to be the most stable way of getting it to work. Something about how unity player is compiled using mono that gets some methods missing. I will still be improving and be writing iOS support, so I am looking to test it against mono intensively till I get a working implementation. |
Tested with mono, and everything works well using Unity 2018.3.f12 |
if i want to use this plugin, why can't choose mono scripting backend with unity build ?
The text was updated successfully, but these errors were encountered: