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chore(release): 0.7.0-development.1 [skip ci]
# [0.7.0-development.1](v0.6.69...v0.7.0-development.1) (2021-01-29) ### Bug Fixes * add consumables ([6da470e](6da470e)), closes [xdy#212](https://github.com/jonepatr/twodsix-foundryvtt/issues/212) * add dropdown with settings for rulesets ([0f6b767](0f6b767)), closes [xdy#183](https://github.com/jonepatr/twodsix-foundryvtt/issues/183) * add feature to automatically sort items ([9423d35](9423d35)), closes [xdy#114](https://github.com/jonepatr/twodsix-foundryvtt/issues/114) * add untrained skill ([d7135bb](d7135bb)) * added coloring of crit success/fail ([cdbba61](cdbba61)), closes [xdy#120](https://github.com/jonepatr/twodsix-foundryvtt/issues/120) [xdy#168](https://github.com/jonepatr/twodsix-foundryvtt/issues/168) * Adds settings for effects of natural 2/12, if a natural 2 or 12 should affect Effect, setting for what Effect is considered a critical success or failure. Also adds code supporting that to rolls. ([cc475a9](cc475a9)) * Adds some more compendium changes courtesy of [@marvin9257](https://github.com/marvin9257) ([0594a2a](0594a2a)) * Adds the ability to set default rolltype for a skill. (Needed for traits, so might as well make it available in the gui). ([feee077](feee077)) * Allow resizing of chat result text courtesy of @taleth ([c572c62](c572c62)) * burst attack now only rolls damage once ([8b82d59](8b82d59)) * change default value of hits ([59d9a15](59d9a15)) * change renderChatMessage hook to obfuscate hidden rolls properly ([e639e01](e639e01)), closes [xdy#321](https://github.com/jonepatr/twodsix-foundryvtt/issues/321) * change so that Actor creates untrained skill ([f69f57f](f69f57f)), closes [xdy#328](https://github.com/jonepatr/twodsix-foundryvtt/issues/328) * change so that item window size adapts to content ([313c1e4](313c1e4)), closes [xdy#264](https://github.com/jonepatr/twodsix-foundryvtt/issues/264) * character sheet can show limited info ([14b4ffd](14b4ffd)), closes [xdy#334](https://github.com/jonepatr/twodsix-foundryvtt/issues/334) * deal damage to unlinked tokens ([f7010d5](f7010d5)), closes [xdy#232](https://github.com/jonepatr/twodsix-foundryvtt/issues/232) * Fixed migrations. Added migration to add rolltype to skills on characters from older versions. Removed all old migrations. ([0acbad4](0acbad4)) * fixes migrations for untrained skill ([e6fdec7](e6fdec7)) * handle undefined values when giving damage ([f7155b7](f7155b7)) * Hide ruleset setting from players. ([80313aa](80313aa)), closes [xdy#279](https://github.com/jonepatr/twodsix-foundryvtt/issues/279) * Hotbar macros had broken, fixed. ([a8e11b1](a8e11b1)) * Hotbar macros had broken, fixed. ([b7bc36f](b7bc36f)) * Make automatic damage roll a user level setting. Fixes [xdy#305](https://github.com/jonepatr/twodsix-foundryvtt/issues/305) ([48594ec](48594ec)) * More compendium updates. ([cbb25b7](cbb25b7)) * Move most item and skill compendiums into one compendium per rules variant courtesy of [@marvin9257](https://github.com/marvin9257). ([010c57f](010c57f)) * Not an interesting change at all, just trying out the release script ([a358be5](a358be5)) * Not an interesting change at all, just trying out the release script ([7ecdaef](7ecdaef)) * Release script change to hack the system.json for development pre-releases ([0340322](0340322)) * Release script change to hack the system.json for development pre-releases ([3a70c1b](3a70c1b)) * Release script change to hack the system.json for development pre-releases ([6c08251](6c08251)) * Release script change to hack the system.json for development pre-releases ([5bd49d4](5bd49d4)) * Release script change to hack the system.json for development pre-releases ([6dee0c9](6dee0c9)) * Release script change to hack the system.json for development pre-releases ([5c3e49e](5c3e49e)) * Release script change to hack the system.json for development pre-releases ([6e26e1a](6e26e1a)) * Release script change to hack the system.json for development pre-releases ([9f601ea](9f601ea)) * Release script change to hack the system.json for development pre-releases ([aae4283](aae4283)) * Release script change to hack the system.json for development pre-releases ([c4ea853](c4ea853)) * Several unrelated fixes this time. ([279cf62](279cf62)) * Showing critical successes in green didn't work. ([3978d58](3978d58)) * switch behavior of skill roll in character sheet ([61992e0](61992e0)), closes [xdy#267](https://github.com/jonepatr/twodsix-foundryvtt/issues/267) * This commit exists only to do a new release. Specifically to add feature to close and create new item after adding a new item, courtesy of [@jonepatr](https://github.com/jonepatr) ([@pajon](https://github.com/pajon) on discord) ([398379c](398379c)) * Updated German translation courtesy of @rico M[#8744](https://github.com/jonepatr/twodsix-foundryvtt/issues/8744) ([d7c590f](d7c590f)) * Updated Spanish translation from @ForjaSalvaje ([398f5dd](398f5dd)) * Weapons can now always be rolled by clicking them, default skill is 'Unskilled', with the usual penalty for unskilled use (normally -3). ([67eed1b](67eed1b)) ### Features * Big change to how rolling is performed. ([f86bfcc](f86bfcc)), closes [xdy#86](https://github.com/jonepatr/twodsix-foundryvtt/issues/86)
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