Skip to content

Commit

Permalink
qmk new-keyboard: separate dev board and MCU selection (qmk#24548)
Browse files Browse the repository at this point in the history
  • Loading branch information
fauxpark authored and jlaptavi committed Dec 3, 2024
1 parent 7445a01 commit 3ab9d2c
Show file tree
Hide file tree
Showing 2 changed files with 119 additions and 102 deletions.
147 changes: 75 additions & 72 deletions docs/porting_your_keyboard_to_qmk.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,52 +4,51 @@ This page describes the support for [Compatible Microcontrollers](compatible_mic

If you have not yet you should read the [Keyboard Guidelines](hardware_keyboard_guidelines) to get a sense of how keyboards fit into QMK.


QMK has a number of features to simplify working with keyboards. For most, you don't have to write a single line of code. To get started, run `qmk new-keyboard`:

```
$ qmk new-keyboard
Ψ Generating a new QMK keyboard directory
Name Your Keyboard Project
For more infomation, see:
https://docs.qmk.fm/hardware_keyboard_guidelines#naming-your-keyboardproject
keyboard Name? mycoolkeeb
Attribution
Used for maintainer, copyright, etc
Your GitHub Username? [jsmith]
More Attribution
Used for maintainer, copyright, etc
Your Real Name? [John Smith]
Pick Base Layout
As a starting point, one of the common layouts can be used to bootstrap the process
Default Layout?
1. 60_ansi
...
50. tkl_iso
51. none of the above
Please enter your choice: [51]
What Powers Your Project
For more infomation, see:
https://docs.qmk.fm/#/compatible_microcontrollers
MCU?
1. atmega32u4
...
22. STM32F303
Please enter your choice: [12]
Ψ Name Your Keyboard Project
Ψ For more information, see:
https://docs.qmk.fm/hardware_keyboard_guidelines#naming-your-keyboard-project
Keyboard Name? mycoolkeeb
Ψ Attribution
Ψ Used for maintainer, copyright, etc.
Your GitHub Username? [jsmith]
Ψ More Attribution
Ψ Used for maintainer, copyright, etc.
Your Real Name? [John Smith]
Ψ Pick Base Layout
Ψ As a starting point, one of the common layouts can be used to
bootstrap the process
Default Layout?
1. 60_abnt2
...
65. none of the above
Please enter your choice: [65]
Ψ What Powers Your Project
Ψ Is your board using a separate development board, such as a Pro Micro,
or is the microcontroller integrated onto the PCB?
For more information, see:
https://docs.qmk.fm/compatible_microcontrollers
Using a Development Board? [y/n] y
Ψ Select Development Board
Ψ For more information, see:
https://docs.qmk.fm/compatible_microcontrollers
Development Board?
1. bit_c_pro
...
14. promicro
...
18. svlinky
Please enter your choice: [14]
Ψ Created a new keyboard called mycoolkeeb.
Ψ To start working on things, `cd` into keyboards/mycoolkeeb,
Ψ or open the directory in your preferred text editor.
Ψ And build with qmk compile -kb mycoolkeeb -km default.
Ψ Build Command: qmk compile -kb mycoolkeeb -km default.
Ψ Project Location: /Users/jsmith/qmk_firmware/keyboards/mycoolkeeb.
Ψ Now update the config files to match the hardware!
```

This will create all the files needed to support your new keyboard, and populate the settings with default values. Now you just need to customize it for your keyboard.
Expand All @@ -58,13 +57,13 @@ This will create all the files needed to support your new keyboard, and populate

This is where you'll describe your keyboard. Please follow the [Keyboard Readme Template](documentation_templates#keyboard-readmemd-template) when writing your `readme.md`. You're encouraged to place an image at the top of your `readme.md`, please use an external service such as [Imgur](https://imgur.com) to host the images.

## `info.json`
## `keyboard.json`

The `info.json` file is where you configure the hardware and feature set for your keyboard. There are a lot of options that can be placed in that file, too many to list here. For a complete overview of available options see the [Data Driven Configuration Options](reference_info_json) page.
The `keyboard.json` file is where you configure the hardware and feature set for your keyboard. There are a lot of options that can be placed in that file, too many to list here. For a complete overview of available options see the [Data Driven Configuration Options](reference_info_json) page.

### Hardware Configuration

At the top of the `info.json` you'll find USB related settings. These control how your keyboard appears to the Operating System. If you don't have a good reason to change you should leave the `usb.vid` as `0xFEED`. For the `usb.pid` you should pick a number that is not yet in use.
At the top of the `keyboard.json` you'll find USB related settings. These control how your keyboard appears to the Operating System. If you don't have a good reason to change you should leave the `usb.vid` as `0xFEED`. For the `usb.pid` you should pick a number that is not yet in use.

Do change the `manufacturer` and `keyboard_name` lines to accurately reflect your keyboard.

Expand All @@ -82,10 +81,11 @@ Do change the `manufacturer` and `keyboard_name` lines to accurately reflect you
Windows and macOS will display the `manufacturer` and `keyboard_name` in the list of USB devices. `lsusb` on Linux instead prefers the values in the list maintained by the [USB ID Repository](http://www.linux-usb.org/usb-ids.html). By default, it will only use `manufacturer` and `keyboard_name` if the list does not contain that `usb.vid` / `usb.pid`. `sudo lsusb -v` will show the values reported by the device, and they are also present in kernel logs after plugging it in.
:::


### Matrix Configuration

The next section of the `info` file deals with your keyboard's matrix. The first thing you should define is which pins on your MCU are connected to rows and columns. To do so simply specify the names of those pins:
The next section of the `keyboard.json` deals with your keyboard's matrix. The first thing you should define is which pins on your MCU are connected to rows and columns. To do so simply specify the names of those pins:

#### Diode Matrix

```json
"matrix_pins": {
Expand All @@ -94,7 +94,7 @@ The next section of the `info` file deals with your keyboard's matrix. The first
},
```

The size of the `matrix_pins.cols` and `matrix_pins.rows` arrays infer the size of the matrix (previously `MATRIX_ROWS` and `MATRIX_COLS`).
The matrix dimensions are inferred from the length of the `matrix_pins.cols` and `matrix_pins.rows` arrays (previously specified explicitly in `config.h` with `MATRIX_ROWS` and `MATRIX_COLS`).

Finally, you can specify the direction your diodes point. This can be `COL2ROW` or `ROW2COL`.

Expand All @@ -103,64 +103,67 @@ Finally, you can specify the direction your diodes point. This can be `COL2ROW`
```

#### Direct Pin Matrix
To configure a keyboard where each switch is connected to a separate pin and ground instead of sharing row and column pins, use `matrix_pins.direct`. The mapping defines the pins of each switch in rows and columns, from left to right. The size of the `matrix_pins.direct` array infers the size of the matrix. Use `NO_PIN` to fill in blank spaces. Overrides the behaviour of `diode_direction`, `matrix_pins.cols` and `matrix_pins.rows`.

To configure a keyboard where each switch is connected to a separate pin and ground instead of sharing row and column pins, use `matrix_pins.direct`. This overrides the behaviour of `diode_direction`, `matrix_pins.cols` and `matrix_pins.rows`, and they should not be specified together.

```json
"matrix_pins": {
"direct": [
["F1", "E6", "B0", "B2", "B3" ],
["F5", "F0", "B1", "B7", "D2" ],
["F6", "F7", "C7", "D5", "D3" ],
["B5", "C6", "B6", "NO_PIN", "NO_PIN"]
["F1", "E6", "B0", "B2", "B3"],
["F5", "F0", "B1", "B7", "D2"],
["F6", "F7", "C7", "D5", "D3"],
["B5", "C6", "B6", null, null]
]
},
```

### Layout macros
Here, the matrix dimensions are inferred directly from the dimensions of the `matrix_pins.direct` array. Since there are no row or column pins to prescribe the matrix dimensions, you can arrange it however you like. Each "row" must contain the same number of "column"s; use `null` to fill in blank spaces, but try to minimize them.

### Layout Macros

Next is configuring Layout Macro(s). These define the physical arrangement of keys, and its position within the matrix that a switch are connected to. This allows you to have a physical arrangement of keys that differs from the wiring matrix.
Next is configuring layout macro(s). These define the physical arrangement of keys, and their position within the matrix that switches are connected to. This allows you to have a physical arrangement of keys that differs from the wiring matrix.

```json
"layouts": {
"LAYOUT_ortho_4x4": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [1, 0], "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1, "y": 1 },
{ "matrix": [1, 2], "x": 2, "y": 1 },
{ "matrix": [1, 3], "x": 3, "y": 1 },
{ "matrix": [2, 0], "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1, "y": 2 },
{ "matrix": [2, 2], "x": 2, "y": 2 },
{ "matrix": [2, 3], "x": 3, "y": 2 },
{ "matrix": [3, 0], "x": 0, "y": 3 },
{ "matrix": [3, 1], "x": 1, "y": 3 },
{ "matrix": [3, 2], "x": 2, "y": 3 },
{ "matrix": [3, 3], "x": 3, "y": 3 }
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2, "y": 3},
{"matrix": [3, 3], "x": 3, "y": 3}
]
}
}

```

In the above example,
In the above example,

* `LAYOUT_ortho_4x4` defines the name of the layout macro
* It must conform to the [layout guidelines](hardware_keyboard_guidelines#keyboard-name-h)
* `"matrix": [0, 0]` defines the electrical position
* `"matrix": [0, 0]` defines the matrix row and column that the key is associated with

::: tip
See also: [Split Keyboard Layout Macro](features/split_keyboard#layout-macro) and [Matrix to Physical Layout](understanding_qmk#matrix-to-physical-layout-map).
:::

## Additional Configuration

There are a lot of features that can be turned on or off, configured or tuned. Some of these have yet to be migrated over to [Data Driven Configuration](data_driven_config). The following sections cover the process for when an `info.json` option is unavailable.
There are a lot of features that can be turned on or off, configured or tuned. Some of these have yet to be migrated over to [Data Driven Configuration](data_driven_config). The following sections cover the process for when a data-driven option is unavailable.

### Configuration Options

For available options for `config.h`, you should see the [Config Options](config_options#the-configh-file) page for more details.

### Build Options
Expand Down
74 changes: 44 additions & 30 deletions lib/python/qmk/cli/new/keyboard.py
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
from dotty_dict import dotty

from milc import cli
from milc.questions import choice, question
from milc.questions import choice, question, yesno

from qmk.git import git_get_username
from qmk.json_schema import load_jsonschema
Expand Down Expand Up @@ -131,60 +131,70 @@ def _question(*args, **kwargs):
return ret


def prompt_keyboard():
prompt = """{fg_yellow}Name Your Keyboard Project{style_reset_all}
For more infomation, see:
https://docs.qmk.fm/hardware_keyboard_guidelines#naming-your-keyboard-project
def prompt_heading_subheading(heading, subheading):
cli.log.info(f"{{fg_yellow}}{heading}{{style_reset_all}}")
cli.log.info(subheading)


Keyboard Name? """
def prompt_keyboard():
prompt_heading_subheading("Name Your Keyboard Project", """For more information, see:
https://docs.qmk.fm/hardware_keyboard_guidelines#naming-your-keyboard-project""")

errmsg = 'Keyboard already exists! Please choose a different name:'

return _question(prompt, reprompt=errmsg, validate=lambda x: not keyboard(x).exists())
return _question("Keyboard Name?", reprompt=errmsg, validate=lambda x: not keyboard(x).exists())


def prompt_user():
prompt = """
{fg_yellow}Attribution{style_reset_all}
Used for maintainer, copyright, etc
prompt_heading_subheading("Attribution", "Used for maintainer, copyright, etc.")

Your GitHub Username? """
return question(prompt, default=git_get_username())
return question("Your GitHub Username?", default=git_get_username())


def prompt_name(def_name):
prompt = """
{fg_yellow}More Attribution{style_reset_all}
Used for maintainer, copyright, etc
prompt_heading_subheading("More Attribution", "Used for maintainer, copyright, etc.")

Your Real Name? """
return question(prompt, default=def_name)
return question("Your Real Name?", default=def_name)


def prompt_layout():
prompt = """
{fg_yellow}Pick Base Layout{style_reset_all}
As a starting point, one of the common layouts can be used to bootstrap the process
prompt_heading_subheading("Pick Base Layout", """As a starting point, one of the common layouts can be used to
bootstrap the process""")

Default Layout? """
# avoid overwhelming user - remove some?
filtered_layouts = [x for x in available_layouts if not any(xs in x for xs in ['_split', '_blocker', '_tsangan', '_f13'])]
filtered_layouts.append("none of the above")

return choice(prompt, filtered_layouts, default=len(filtered_layouts) - 1)
return choice("Default Layout?", filtered_layouts, default=len(filtered_layouts) - 1)


def prompt_mcu_type():
prompt_heading_subheading(
"What Powers Your Project", """Is your board using a separate development board, such as a Pro Micro,
or is the microcontroller integrated onto the PCB?
For more information, see:
https://docs.qmk.fm/compatible_microcontrollers"""
)

return yesno("Using a Development Board?")


def prompt_dev_board():
prompt_heading_subheading("Select Development Board", """For more information, see:
https://docs.qmk.fm/compatible_microcontrollers""")

return choice("Development Board?", dev_boards, default=dev_boards.index("promicro"))


def prompt_mcu():
prompt = """
{fg_yellow}What Powers Your Project{style_reset_all}
For more infomation, see:
https://docs.qmk.fm/#/compatible_microcontrollers
prompt_heading_subheading("Select Microcontroller", """For more information, see:
https://docs.qmk.fm/compatible_microcontrollers""")

MCU? """
# remove any options strictly used for compatibility
filtered_mcu = [x for x in (dev_boards + mcu_types) if not any(xs in x for xs in ['cortex', 'unknown'])]
filtered_mcu = [x for x in mcu_types if not any(xs in x for xs in ['cortex', 'unknown'])]

return choice(prompt, filtered_mcu, default=filtered_mcu.index("atmega32u4"))
return choice("Microcontroller?", filtered_mcu, default=filtered_mcu.index("atmega32u4"))


@cli.argument('-kb', '--keyboard', help='Specify the name for the new keyboard directory', arg_only=True, type=keyboard_name)
Expand All @@ -211,7 +221,11 @@ def new_keyboard(cli):
user_name = cli.config.new_keyboard.name if cli.config.new_keyboard.name else prompt_user()
real_name = cli.args.realname or cli.config.new_keyboard.name if cli.args.realname or cli.config.new_keyboard.name else prompt_name(user_name)
default_layout = cli.args.layout if cli.args.layout else prompt_layout()
mcu = cli.args.type if cli.args.type else prompt_mcu()

if cli.args.type:
mcu = cli.args.type
else:
mcu = prompt_dev_board() if prompt_mcu_type() else prompt_mcu()

config = {}
if mcu in dev_boards:
Expand Down

0 comments on commit 3ab9d2c

Please sign in to comment.