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fix: unload engine before updating #1970

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merged 1 commit into from
Feb 14, 2025

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vansangpfiev
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Describe Your Changes

This pull request includes an important update to the void Engines::UpdateEngine( function in the engine/controllers/engines.cc file. The change ensures that the engine is unloaded before updating it.

  • engine/controllers/engines.cc: Added a call to engine_service_->UnloadEngine(engine) to unload the engine before performing the update operation.

Fixes Issues

  • Closes #
  • Closes #

Self Checklist

  • Added relevant comments, esp in complex areas
  • Updated docs (for bug fixes / features)
  • Created issues for follow-up changes or refactoring needed

@vansangpfiev vansangpfiev force-pushed the fix/unload-engine-before-updating branch 2 times, most recently from 02c4da5 to 128757d Compare February 14, 2025 10:27
@vansangpfiev vansangpfiev force-pushed the fix/unload-engine-before-updating branch from 128757d to 09682bf Compare February 14, 2025 10:39
@vansangpfiev vansangpfiev merged commit 0991133 into main Feb 14, 2025
6 checks passed
@vansangpfiev vansangpfiev deleted the fix/unload-engine-before-updating branch February 14, 2025 20:17
vansangpfiev added a commit that referenced this pull request Feb 18, 2025
* feat: AMD hardware API (#1797)

* feat: add amd gpu windows

* chore: remove unused code

* feat: get amd gpus

* fix: clean

* chore: cleanup

* fix: set activate

* fix: build windows

* feat: linux

* fix: add patches

* fix: map cuda gpus

* fix: build

* chore: docs

* fix: build

* chore: clean up

* fix: build

* fix: build

* chore: pack vulkan windows

* chore: vulkan linux

---------

Co-authored-by: vansangpfiev <[email protected]>

* fix: add cpu usage (#1868)

Co-authored-by: vansangpfiev <[email protected]>

* fix: PATCH method for Thread and Messages management (#1923)

Co-authored-by: vansangpfiev <[email protected]>

* fix: ignore compute_cap if not present (#1866)

* fix: ignore compute_cap if not present

* fix: correct gpu info

* fix: remove check for toolkit version

---------

Co-authored-by: vansangpfiev <[email protected]>

* fix: models.cc: symlinked model deletion shouldn't remove original file (#1918)

Co-authored-by: vansangpfiev <[email protected]>

* fix: correct gpu info list (#1944)

* fix: correct gpu info list

* chore: cleanup

---------

Co-authored-by: vansangpfiev <[email protected]>

* fix: gpu: filter out llvmpipe

* fix: add vendor in gpu info (#1952)

Co-authored-by: vansangpfiev <[email protected]>

* fix: correct get server name method (#1953)

Co-authored-by: vansangpfiev <[email protected]>

* fix: map nvidia and vulkan uuid (#1954)

Co-authored-by: vansangpfiev <[email protected]>

* fix: permission issue for default drogon uploads folder (#1870)

Co-authored-by: vansangpfiev <[email protected]>

* chore: change timeout

* fix: make get hardware info function thread-safe (#1956)

Co-authored-by: vansangpfiev <[email protected]>

* fix: cache data for gpu information (#1959)

* fix: wrap vulkan gpu function

* fix: init

* fix: cpu usage

* fix: build windows

* fix: buld macos

---------

Co-authored-by: vansangpfiev <[email protected]>

* fix: handle path with space (#1963)

* fix: unload engine before updating (#1970)

Co-authored-by: sangjanai <[email protected]>

* fix: auto-reload model for remote engine (#1971)

Co-authored-by: sangjanai <[email protected]>

* fix: use updated configuration for remote model when reload (#1972)

Co-authored-by: sangjanai <[email protected]>

* fix: correct engine interface order (#1974)

Co-authored-by: sangjanai <[email protected]>

* fix: improve error handling for remote engine (#1975)

Co-authored-by: sangjanai <[email protected]>

* fix: temporarily remove model setting recommendation (#1977)

Co-authored-by: sangjanai <[email protected]>

---------

Co-authored-by: vansangpfiev <[email protected]>
Co-authored-by: OHaiiBuzzle <[email protected]>
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2 participants