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Mac OS X 10.11 El Capitan: Using deprecated Carbon Component Manager #144
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I can confirm. However this is an issue for jack 1, not sure about jack 2. The binary installer for jack 2 says it's not compatible with El Capitan. |
Here is a beta version for El Capitan: https://dl.dropboxusercontent.com/u/28869550/JackOSX.0.92_b1.zip Known problems :
Please test and report. St�phane Le 8 oct. 2015 � 19:43, Albin Stigo [email protected] a �crit :
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Thanks will do! Can we expect a version that will build with homebrew in the future? Is the osx side of jack2 under active development? I'm considering using it in a new project... |
Confirming. What is the status of the coreaudio backend? Is anyone working actively on it? 2015-10-15 21:13:50.872 jackd[19082:719091] 21:13:50.872 WARNING: 140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API's in AudioComponent.h. |
0.92_b1 seems to work well most of the time on OSX 10.11.1.
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@sletz |
Hello. Just curious if there has been any progress on this? I too can not set up Jack as my default sound device. I can click the entry, but it stays the same as the previous setting. Thanks to all those that are working on this. |
just a thought, have you tried setting up an aggregate with jack router as a single member? maybe it works that way. https://support.apple.com/en-us/HT202000 |
Great idea. I hadn't thought of that. So I just tried, and I can't add it to an aggregate device. It's not even an option that I can select to add. It shows the rest of my built-in inputs and outputs along with my USB interface. But Jack isn't even listed. |
And after a restart Jack isn't even in my list of available audio devices. So now not only does selecting it not work, it's not even there to select. And this is for setting the default sound device. Not just for an aggregate. |
Tried to install this on 10.11.3 to no avail - went through installation process and restart, but no jack shows up in audio devices. |
Download link from dropbox is dead where do i get it from ? |
https://dl.dropboxusercontent.com/u/28869550/JackOSX.0.92_b3.zip Le 22 mars 2016 � 03:29, Petr Cervenka [email protected] a �crit :
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Just a quick heads up regarding my issue with |
With b3 jack works as expected for me, but only with audio interfaces. MIDI devices (which are available and seem to give signals in OS X's MIDI config window) are not seen by jack. Hydrogen (which acts as a "software MIDI device" does work. Any thoughts on this? (I could use a MIDI keyboard with Ardour using the "stable" jack version, but this jack would only work when started through Ardour. Starting jack directly would give me an EDIT: If I start b3 through Ardour, I can choose CoreMIDI at Session start (if jack is already started, there is no choice of MIDI device). If then afterwards I start QJackCtl, I can see my system midi devices in the patch bay. When trying to start jackdmp directly through QJackCtl, the MIDI option is greyed out (and set to "raw"). So does this mean this is a problem with QJackCtl? |
The dropbox link is down, is it hosted somewhere else? |
I'm running 10.11.3 and while JackPilot starts ok, applications that use the “default” Mac OS X audio device (eg Itunes, Safari) won't show up in the routing window even when jackrouter is enabled as default input/output device. Audacity showed up though. JackPilot crashed Itunes once. Didn't test MIDI. |
mjcook000, are you saying that you can actually select Jackrouter as the default audio device? I can't even get that far. Is this still being investigated? |
Shouldn't the betas be posted on the homepage? They're pretty difficult to find :-) |
el capitan (obviously). I can select the JackRouter line, but when I close the pref pane and get back to it, the JackRouter entry is no longer selected. Haven't tested the midi side of things, as I don't have a midi IO at hand. Otherwise working very good with ardour, puredata, and other linuxy classic jack clients. And I second @grav 's comment. Why not make a "beta release section" in jackaudio's download page ? |
where is the best and most recent version of JackOSX to run on el Capitan? .90 is clearly broken on El Cap. using beta .92_b3 right now and seems to work ok, but just wondering if there is anything more up to date since this appears to not be an official build, just using what someone posted above to dropbox. |
Please please get JackRouter working seamlessly with El Capitan. I miss the good old days on Yosemite! |
+1 |
Would love to know if even a slightly older build of Jack2 or JackOSX is stable on El Cap. |
Would also be great if the El Cap. issue was at least acknowledged on the main site. |
Just a brief comment. This beta patch has worked for me on El Capitan and (drum roll please) on Sierra as well. Tx to the maintainer! |
.92_b3 is the latest version. JackRouter as the default device does not work anymore. As explained several times, there is not identified/tested technical solution to make is work again for now. |
Well, don't know about that, but I am sitting here right now with a MacBook using jackdmp 1.9.11 and jacktrip 1.1 connected to an iMac with jackdmp 1.9.11 and jacktrip 1.1 networked with two linux boxen both running jackd 1.9.11 and jacktrip 1.1 all singing happily to one another. I'd say that's an accomplishment. |
Just chiming in to say that JackRouter cannot be set as the default device for me either, under MacOS 10.12 Sierra. I tried Beta3, but it does not solve the problem. I am eagerly, and patiently awaiting a solution to this issue. Thank you for your hard work, maintainers. This tool is exactly what I have been looking for on the MacOS. |
Hi. I'm currenlty using JACK2 b3 on MacOS El Captain. While starting up ZynAddSubFX, I'm getting the following log:
Audacity works fine with "Builtin Output", but no sound is played when choosing JackRouter - so it appears to be a problem on JACK2 on my Mac. Any suggestions? |
Unfortunately, looks like bad news for the latest SierraOS update. I have two separate systems running this. Once they update, they refuse to boot. Once I go in and manually remove Jack (by connecting the disk to another Mac) from the disk, they boot just fine. |
Will this ever be fixed? MacOS Sierra; I can't find a working version of Jack -- |
The drop box link seems down again! |
Guys, I really need this to be fixed. Yosemite is approaching its EOL, so I have no choice but to upgrade. I am not a skilled programmer, but I really want to support Jack in any possible way. It's a nice and very useful piece of software that helps me a lot with making music. I've posted a small bounty, maybe I'll be able to add more in the future. Hope you, guys, can do the same. Let's make this thing done together. |
I've found a link to download the beta version: https://sourceforge.net/projects/zirkosc3/ Jack is after the description on the Project Activity Menu. Hopefully there will be a stable version soon. |
Hello! Has there been a release of a stable version of JackOSx that works with Sierra? |
any working version for OS X 11.13 ? |
Closing since it’s a stale thread. |
Would be greet if someone could answer the question... |
Go to http://www.jackaudio.org to download working version for OS X 11.13
(and all other versions of macos).
…On Wed, Mar 25, 2020 at 11:33 AM Daniel Howe ***@***.***> wrote:
Would be greet if someone could answer the question...
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Thanks for the quick reply. Is there a list of compatible OSes somewhere there (I don't see it on a quick search) ? |
Environment
Issue
While compiling and running
jackd -d coreaudio
viahomebrew
on Mac OS X 10.11 GM Candidate with Xcode 7, the following notice is displayed:I believe this should be addressed to keep compatibility with future OS releases.
For reference, I had already opened a similar issue on the
cmus
repository (cmus/cmus#331) regardinglibao
which displays the same notice when used.The text was updated successfully, but these errors were encountered: