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Regression : Graphical glitches in Split Second #9263
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Yeah, this needs fixing. Thanks for finding the commit responsible! |
Okay, finally narrowed down to a vertex cache problem. If you turn off the vertex cache, the problem goes away. Now, to figure out what the actual problem with the vertex cache is... It appears to have something to do with how the game draws stuff twice to apply environment mapping. |
hrydgard
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Feb 4, 2017
Split Second ^_^ Build 👍 |
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Since 1dbeca0 in #9176
Textures are changing while it's moving
The text was updated successfully, but these errors were encountered: