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[Android][OpenGL&Vulkan][Not enough FPS] The KING of Fighters Portable '94-'98 Chapter of Orochi (NPJH50258) #12543
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Similar issue #11035 hope sir @unknownbrackets or sir @hrydgard can fixed this issue 👍 |
That dump looks like an intro screen. Is it already slow even at that point? It must not be graphics related, if so. -[Unknown] |
Really?! I tried getting the dump. |
Because you are not using the Japanese version lol |
Oops I mean japanese version of course can't run full speed and sprite glitches (if you turn on lazy texture caching). video.mp4 |
This game is much faster/smoother on software rendering now thanks to unknownbrackets 👍 compare to hardware rendering. HW Vulkan 1X Resolution hw_vulkan_x1.mp4Software Mode software.mp4Add this game to ForceSoftwareRendering compat.ini |
Yeah that might be reasonable to do for this game. |
It might be time to bring back the software renderer option on Android? -[Unknown] |
Yes! |
It's improved greatly in performance thanks to Unknown's hard work, and is becoming a lot more usable. It's not JIT-optimized on ARM yet, but it's fast enough for some 2D games. See #12543
There's a bug both for software and hardware. |
Yeah missing colorization of a palette sound suspiciously like Soul Calibur, which we still have no idea what's going on with the sword swinging effects in ... |
Since the software renderer option is now available on Android, I'm removing this from the 1.13 milestone. We could force it on for the game in the compat.ini file but then some menus may be slow as reported by Panderner, not sure if that's acceptable. |
What happens?
Not enough(stable) FPS.
What should happen?
Work on stable FPS.
What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.
PPSSPP Ver. : 1.9.3-164
OS: Android 9.0
DeviceName: SONY SO-02K / Xperia XZ1 Compact (Japan)
CPU: Snapdragon835 (Octa-core)
GPU: Adreno 540
Resolution: 720×1280
RAM: 4GB
ROM:32GB
ExternalStrage: microSDXC 512GB
I attached dump.
Please,check it.
NPJH50258_0001.zip
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