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Add DEFLATE and MD5 to HLE module blacklist. Replaces #12576, fixes #…
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…12570

And possibly #12571
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hrydgard committed Jan 16, 2020
1 parent 41af4eb commit d79abaa
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions Core/HLE/sceKernelModule.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -93,6 +93,7 @@ static const char * const lieAboutSuccessModules[] = {
"disc0:/PSP_GAME/SYSDIR/UPDATE/EBOOT.BIN",
};

// Modules to not load. TODO: Look into loosening this a little (say sceFont).
static const char * const blacklistedModules[] = {
"sceATRAC3plus_Library",
"sceFont_Library",
Expand All @@ -109,6 +110,8 @@ static const char * const blacklistedModules[] = {
"sceNetResolver_Library",
"sceNet_Library",
"sceSsl_Module",
"sceDEFLATE_Library",
"sceMD5_Library",
};

struct VarSymbolImport {
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