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Fix physics tick count in Input.action_press and Input.action_release #94413

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merged 1 commit into from
Jul 17, 2024

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@rburing rburing commented Jul 15, 2024

The physics tick count was not yet updated there.

Follow-up to (fixes regression from) #94039

Should be backported to 3.x, cc @lawnjelly

The physics tick count was not yet updated there.
@rburing rburing added this to the 4.3 milestone Jul 15, 2024
@rburing rburing requested a review from a team as a code owner July 15, 2024 22:36
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Ah, yes, will fix in 3.x too. 👍

@akien-mga akien-mga merged commit 59737bf into godotengine:master Jul 17, 2024
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Thanks!

@rburing rburing deleted the fix_action_press_tick branch July 17, 2024 10:46
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[4.3.beta3]: _physics_process() does not detect Input.is_action_just_pressed
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