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Fix shader highlighting the interruption in color_region caused by disabled_branch_regions. #91497

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May 13, 2024
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5 changes: 5 additions & 0 deletions editor/plugins/text_shader_editor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,11 @@ Dictionary GDShaderSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l

for (const Point2i &region : disabled_branch_regions) {
if (p_line >= region.x && p_line <= region.y) {
// When "color_regions[0].p_start_key.length() > 2",
// disabled_branch_region causes color_region to break.
// This should be seen as a temporary solution.
CodeHighlighter::_get_line_syntax_highlighting_impl(p_line);

Dictionary highlighter_info;
highlighter_info["color"] = disabled_branch_color;

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