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Fix per-node physics interpolation setting #90246

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merged 1 commit into from
Apr 5, 2024

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@rburing rburing commented Apr 5, 2024

The per-node internal default should be ON (only takes effect when physics interpolation is globally enabled).

The incorrect default was preventing the setter from running correctly.

Also the labels on the property were swapped (after the order in the enum was swapped).

The per-node default should be ON.
@rburing rburing requested a review from a team as a code owner April 5, 2024 08:32
@AThousandShips AThousandShips added this to the 4.3 milestone Apr 5, 2024
@akien-mga akien-mga merged commit 4ff5731 into godotengine:master Apr 5, 2024
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Thanks!

@rburing rburing deleted the fti_2d_per_node branch April 5, 2024 10:31
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Physics interpolation: Per node disabling in editor broken
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