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Tweak OpenXR alert to mention WMR only on Windows #89968

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Apr 4, 2024
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4 changes: 3 additions & 1 deletion modules/openxr/register_types.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,9 @@ void initialize_openxr_module(ModuleInitializationLevel p_level) {
const char *init_error_message =
"OpenXR was requested but failed to start.\n"
"Please check if your HMD is connected.\n"
"When using Windows MR please note that WMR only has DirectX support, make sure SteamVR is your default OpenXR runtime.\n"
#ifdef WINDOWS_ENABLED
"When using Windows Mixed Reality, note that WMR only has DirectX support. Make sure SteamVR is your default OpenXR runtime.\n"
#endif
"Godot will start in normal mode.\n";

WARN_PRINT(init_error_message);
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