Support setting 3.x material/#
properties on MeshInstance3D
#88078
+13
−2
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This PR introduces support for setting the old
material/#
properties on MeshInstance3D, which were renamed tosurface_material_override/#
in 4.x. This is only supported when usingset()
(i.e. during the initial load) and emits a warning when doing so.Note that this should not conflict with ImporterMesh; This will only trigger if the property is named
material/{num}
. I have checked, and MeshInstance3D was the only resource that stored a property namedmaterial
INI style in either 3.x or 4.x.