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[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. #87999

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merged 1 commit into from
Feb 13, 2024

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bruvzg
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@bruvzg bruvzg commented Feb 5, 2024

Fixes #87866

@bruvzg bruvzg added this to the 4.3 milestone Feb 5, 2024
@bruvzg bruvzg marked this pull request as ready for review February 6, 2024 18:57
@bruvzg bruvzg requested review from a team as code owners February 6, 2024 18:57
@akien-mga akien-mga changed the title [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. Feb 13, 2024
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Needs rebase, otherwise the changes make sense to me.

@akien-mga akien-mga merged commit b50001e into godotengine:master Feb 13, 2024
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Thanks!

@Nordup
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Nordup commented Jul 4, 2024

Any plans backporting this to 4.2?
Seems pretty easy) something like this

@akien-mga akien-mga added the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Jul 4, 2024
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cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release enhancement platform:ios platform:macos topic:porting
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Dev_build editor spams deprecation warnings on newer Vulkan SDK
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