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Make translation importer skip not-supported lang tag, make it more robust #83600

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jsjtxietian
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I think it's fine to just break the loop when a unrecognized locale is found.
Or we can skip it and continue process, but that will require some more work. I'm happy to help if that's necessary.

Fixes #83573

@jsjtxietian jsjtxietian requested a review from a team as a code owner October 19, 2023 05:02
@akien-mga akien-mga added this to the 4.2 milestone Oct 19, 2023
@akien-mga akien-mga requested review from akien-mga and bruvzg October 19, 2023 08:00
@jsjtxietian jsjtxietian force-pushed the make-translation-import-more-robust branch from 9ffa1ba to 0099791 Compare October 20, 2023 08:18
@akien-mga akien-mga merged commit 64bb27a into godotengine:master Nov 2, 2023
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@akien-mga
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Thanks!

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Translations that start with an _ or - generate a file named <translation>..translation
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