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Enable GLES3 on Android #69355
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Enable GLES3 on Android #69355
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akien-mga
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akien-mga
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platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
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platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
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platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
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akien-mga
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Some nits but I'm happy to merge this as is already. Would be good to have in beta 7 tomorrow-ish :)
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Add necessary build flags and switch from using a GLES2 context to a GLES3 one. This also enables building for OpenXR Co-authored-by: m4gr3d <[email protected]> Co-authored-by: dsnopek <[email protected]>
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@akien-mga Fixed all your nitpicks and made some other small variable name changes for tidiness. Thus should be ready to merge whenever |
Thanks! |
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Add necessary build flags and switch from requesting a GLES2 context to requesting a GLES3 one. This also enables building for OpenXR
All of the heavy lifting was done by @m4gr3d and @dsnopek I just kind of flailed around until they fixed everything.
I've tested exporting a 2D app to android and it works fine. With heavier testing we may discover issues, but should merge for now.