Fix path handling in FBX and Blend importers #59998
Merged
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Fixes #59996 (confirmed buggy both on Linux and Windows, and fixed by this PR).
It's now successful with the following names:
It still fails with names that contain either
"
or\n
(as two characters, not an actual newline), but that's a pre-existing Godot bug in the import system which affects other importers too. Edit: Reported as #60000.