Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Switch scene when editing foreign resource #59496

Merged
merged 1 commit into from
Mar 29, 2022

Conversation

KoBeWi
Copy link
Member

@KoBeWi KoBeWi commented Mar 25, 2022

When editing a resource that belongs to another scene (usually from an instance), that scene is opened first and then the resource is edited.
godot windows tools 64_FWJ0ToBqBO
Together with #59472 it should now be impossible to edit resources in a wrong scene.

@KoBeWi KoBeWi added this to the 4.0 milestone Mar 25, 2022
@KoBeWi KoBeWi requested a review from a team as a code owner March 25, 2022 00:23
@akien-mga akien-mga merged commit 88299c1 into godotengine:master Mar 29, 2022
@akien-mga
Copy link
Member

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants