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Prevent MeshDataTool from crashing due to invalid bones/weights arrays #54511

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merged 1 commit into from
Nov 2, 2021

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YuriSizov
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Fixes #49027.

@akien-mga akien-mga merged commit fe6c65a into godotengine:master Nov 2, 2021
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Thanks!

@YuriSizov YuriSizov deleted the meshtool-fix-bones-crash branch November 2, 2021 16:01
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MeshDataTool crash when changing vertex data.
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