tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive #42056
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PR opened in response to #41901
The problem here is that there are indeed negative values in the
color
parameter oftonemap_reinhard()
The division in the forumla causes the negative signs to cancel out so the
clamp()
in the return statement doesn't fix this.The changes here add checks that ensure the color values are positive before applying the formula.
The test scene now looks like this:
This issue also happens in
master
. I'll make a separate PR there after this one reaches approval and is merged.