Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Export: Properly disable resource preview thread #35113

Merged

Conversation

akien-mga
Copy link
Member

Fixes #26857.
Fixes #34433.
Fixes #34826.

Tested as working fine with p=x11 tools=yes and p=server tools=yes. Should also fix the bug for macOS and Windows tool builds.

@akien-mga akien-mga added this to the 3.2 milestone Jan 14, 2020
@akien-mga akien-mga merged commit 2f1be12 into godotengine:master Jan 14, 2020
@akien-mga akien-mga deleted the aint-no-peeking-for-command-lurkers branch January 14, 2020 11:13
@jamie-pate
Copy link
Contributor

#27963 is still broken after this change

Godot Engine v3.2.beta.custom_build.40f0649e5 - https://godotengine.org
reimport: begin: (Re)Importing Assets steps: 691

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
2 participants