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Non-freelook shortcuts can be triggered during freelook #87639
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I can't replicate this: Godot v4.3.dev2 - Windows 10.0.22631 - Vulkan (Forward+) 2024-01-26.22-26-41.mp4 |
it seems like it only happens with multiple viewports and only after you use freelook on the leftmost topmost viewport: simplescreenrecorder-2024-01-27_17.02.50.mp4 |
Oh, I missed the multiple viewport part. Yup, sure enough. Confirmed. |
oh i only edited those in afterwards, i didn't realise the issue was with multiple viewports yet |
The PR mentioned above should fix it, if you'd like to test it: Testing pull requests |
Tested versions
4.3.dev2
System information
Godot v4.3.dev2 - Debian GNU/Linux 12 (bookworm) 12 - X11 - GLES3 (Compatibility)
Issue description
The freelook shortcuts (WASD and etc) can still trigger other shortcuts simultaneously during freelook mode in a 3D viewport
This is most likely unwanted behaviour because keyboard shortcuts shouldn't trigger two different things in different contexts at the same time
Steps to reproduce
Minimal reproduction project (MRP)
N/A
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