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Arrow keys doesn't select objects on the scene hierarchy #12544
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Taking a look at this now.... |
…ted in the scene hierarchy when navigating with arrow keys through the scene tree.
I have been told "current behavior is fine" and my bug fix pull request that I spent time and effort making has been closed without committing. |
Wow, that's a real shame @TheSofox , I think the video on the description shows a common workflows expected from users coming from others engines and their possibly disappointment which I think is a great user case in my opinion. |
The PR has been reopened and akien said the behavior is not fine. |
This seems fixed in master. |
Reopening as it appears to be specific to some 3D nodes like CC @JFonS |
On my tests it fails when the structure is a 3D node and the childs are meshinstances. Just for your reference. |
This is a bug. When you change nodes using arrows, seems like only the focus changes. There's also EDIT: |
Operating system or device, Godot version, GPU Model and driver (if graphics related):
Godot 3.0 Alpha 2, Windows 10 64 bit
Issue description:
Arrow keys doesn't select objects on the scene hierarchy, please see this video as reference:
https://youtu.be/lRbefcsYDi4?t=99
Notice how by using the arrow keys doesn't really select the items, only changes the property window information but doesn't have any effect on the viewport.
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