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Merge pull request #84175 from bruvzg/ci_static_angle
[CI] Enable ANGLE static linking.
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@@ -7,7 +7,7 @@ on: | |
env: | ||
# Used for the cache key. Add version suffix to force clean build. | ||
GODOT_BASE_BRANCH: master | ||
SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes d3d12=yes | ||
SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes d3d12=yes "angle_libs=${{github.workspace}}/" | ||
SCONS_CACHE_MSVC_CONFIG: true | ||
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concurrency: | ||
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@@ -54,6 +54,17 @@ jobs: | |
- name: Download Direct3D 12 SDK components | ||
run: python ./misc/scripts/install_d3d12_sdk_windows.py | ||
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- name: Download pre-built ANGLE static libraries | ||
uses: dsaltares/[email protected] | ||
with: | ||
repo: godotengine/godot-angle-static | ||
version: tags/chromium/6029 | ||
file: Windows.6029-1.MSVC_17.x86_64.x86_32.zip | ||
target: angle/angle.zip | ||
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- name: Extract pre-built ANGLE static libraries | ||
run: Expand-Archive -Force angle/angle.zip ${{github.workspace}}/ | ||
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- name: Setup MSVC problem matcher | ||
uses: ammaraskar/msvc-problem-matcher@master | ||
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