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Edit 3D collision shapes #4073

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merged 1 commit into from
Sep 28, 2020

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NathanLovato
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@NathanLovato NathanLovato commented Sep 26, 2020

  • Added a bullet list in the intro to summarize what's in the article
  • Passive -> direct voice
  • Remove parens in sentences
  • Tweak some sentences' wording
  • Fix typos
  • Minor grammar fixes
  • Add missing Oxford commas

@NathanLovato NathanLovato force-pushed the edit/3d-collision-shapes branch from 98aab90 to 5c147d8 Compare September 26, 2020 14:36
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NathanLovato commented Sep 26, 2020

Let me know if you'd prefer me to put comments and suggestions, but after doing it for #4058, I think it's much more efficient if we work like that: one writing pass, one person editing. People are welcome to do that with my PRs too, editing directly.

- Passive -> direct voice
- Remove parens in sentences
- Tweak some sentences' wording
- Fix typos
- Add missing Oxford commas
@Calinou
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Calinou commented Sep 26, 2020

Let me know if you'd prefer me to put comments and suggestions, but after doing it for #4058, I think it's much more efficient if we work like that: one writing pass, one person editing. People are welcome to do that with my PRs too, editing directly.

It's fine to do it this way too 🙂

@akien-mga akien-mga merged commit 8438f07 into godotengine:master Sep 28, 2020
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Thanks!

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4 participants