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Cherrypick #10242 (Add info about layer mask exporting to physics_introduction) to master #10276

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merged 1 commit into from
Nov 17, 2024

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Cherry-pick of #10242 to master.

…tengine#10242)

* Update physics_introduction.rst

The docs page for raycasting provides a link to the physics introduction page for how to set a collision mask on a raycast created in code. The physics introduction page does not mention export annotations for exporting a collision mask. This pull request adds a brief bit about exporting layer masks, and links to the export annotation docs.

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Co-authored-by: tetrapod <[email protected]>
@mhilbrunner mhilbrunner added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation topic:physics labels Nov 17, 2024
@mhilbrunner mhilbrunner merged commit 9a886ec into godotengine:master Nov 17, 2024
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@mhilbrunner mhilbrunner deleted the cherry-pick-10242 branch November 17, 2024 10:36
@tetrapod00
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Oops, sorry I missed the 4.3 target on that one.

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