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Merge pull request #8917 from morganwesemann/navigation-debug-mesh-do…
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…cumentation

Add documentation for when navigation debug mesh will show
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skyace65 authored Feb 13, 2024
2 parents bbd0957 + 5d5e44e commit 316ba4b
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3 changes: 3 additions & 0 deletions tutorials/navigation/navigation_debug_tools.rst
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Expand Up @@ -24,6 +24,9 @@ In Godot debug builds the navigation debug can also be toggled through the Navig
NavigationServer2D.set_debug_enabled(false)
NavigationServer3D.set_debug_enabled(true)

Debug visualizations are currently based on Nodes in the SceneTree. If the :ref:`NavigationServer2D<class_NavigationServer2D>` or :ref:`NavigationServer3D<class_NavigationServer3D>`
APIs are used exclusively then changes will not be reflected by the debug navigation tools.

Navigation debug settings
-------------------------

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