-
Notifications
You must be signed in to change notification settings - Fork 103
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge sdf 1.7 changes forward to 1.8 (#570)
* sdf 1.8: Add <double_sided> to material from #410 * sdf 1.8: Add lightmap to 1.8 spec from #429 * sdf 1.8: document Add L16 camera pixel format from #487 Signed-off-by: Ian Chen <[email protected]> * sdf 1.8: Decrease far clip lower bound from #435 Signed-off-by: Nate Koenig <[email protected]> * sdf 1.8: Added render_order to material from #446 Signed-off-by: ahcorde <[email protected]> * sdf 1.8: Add camera type aliases to docs. from #514 * sdf 1.8: Improve docs of collision_bitmask from #521 Signed-off-by: Martin Pecka <[email protected]> * sdf 1.8: support nested models in @attached_to from #316 Signed-off-by: Steve Peters <[email protected]>
- Loading branch information
Showing
5 changed files
with
32 additions
and
8 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters