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Tutorial: Transform FBX to Collada and change its origin #195
Tutorial: Transform FBX to Collada and change its origin #195
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I just want to confirm that this is an optional step right (and not specific to fbx format)? I think some of our models (usually static background models) have offset on purpose so that when we add the model to the scene, we can just leave the pose at 0 and it'll be at the right location.
If it's an optional step, can we add something like