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Backport fix for GPU on WSL #4
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I assume that we want to a new release / prerelease, @traversaro ?
Yes, that would be great! |
Ok, even if at the moment my GPU acceleration is not working in WSL, so I can only test if it is working fine outside of WSL. @bperseghetti if you are interested in speed up this, do you think you or someone else interested in WSL support can test this? Unfortunatly the changes necessary in gz-rendering ( gazebosim/gz-rendering#851 ) are still not released, but I guess installing ogre-next from the prerelease repo and compiling gz-garden from source from the latest commit in the branch should be sufficient to test if gazebosim/gz-sim#920 is solved. |
Just compiled the latest master of gazebo and used the ogre-next deb build.
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Great, thanks @PetervdPerk-NXP ! |
I passed the PR onto @PetervdPerk-NXP. Thanks once again @traversaro and @j-rivero. And thanks for testing @PetervdPerk-NXP. |
Backport #4 into the focal branch
This PR backports the upstream fix OGRECave/ogre-next#388 to the ogre-next debian packages. I am not an expert of Debian packaging, so I could have done something wrong.
The change itself should only affect system that before this change were crashing with error "Ogre::UnimplementedException", and not do anything on system that are not crashing, so it should be relatively safe to merge.
cc @j-rivero @azeey @bperseghetti