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CHANGELOG.md

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Changelog

21/12/21

  • Committed: Added/fixed primitives, updated the "missing_cards_by_sets" folder, moved AI avatar images to main graphics folder. (Vitty85)

20/12/21

  • Committed: Added Y22 set, improved Android downloader for Y22 set, added new restriction "librarycast" to check if a card has been casted from library, added new keyword "startingplayer" to retrieve who was the starting player, added a new ability "nodamageremoved" to avoid damage is removed from a card (e.g. "Patient Zero"), fixed a possbile crash when using "andability" option in "moverandom" ability (e.g. cards with seek abilites), added "myname" option to conjure "ability" to refer the orginal source card name (e.g. "Clone Crafter"), added new zone definitions "myhandlibrary" and "opponenthandlibrary" to refer same time hand and library zone of a player, added new ability "nonight" to avoid it can become night (e.g. "Angel of Eternal Dawn"), improved all cards with "it becomes night" ability. https://github.com/WagicProject/wagic/commit/fa7a0daae161463c6ea0744f95b95236566aa701 (Vitty85)

18/12/21

  • Committed: Fixed several primitives, added a new Commander Deck for AI, Fixed an issue on "blink" return ability (e.g. "Otherworldly Journey"), improved "exerted" trigger adding "turnlimited" option, added a new keyword "losesatype" to remove a specific type from a card (e.g. "Conversion"), improved "vanishing", "fading" and "bloodthirst" keywords in order to allow the usage of variables (e.g. "Tidewalker"), added new triggers "poisonedof" and "poisonedfoeof" to handle the event when a player gets a poison counter, added new keywords "countershroud" to avoid a card can get any kind of counter, added new keywords "expshroud" and "energyshroud" to avoid a player can get one of those counters, added new option "uent" for "transforms" keyword ability to allow transformation effects end at the end of your next turn, fixed an issue on "swap" keyword when a non-creature card is firstly transformed into a creature (e.g. "Wandering Fumarole"). https://github.com/WagicProject/wagic/commit/7fa03e620dc25732ef9e1d4d7eb1b174c8382bd3 (Vitty85)

09/12/21

08/12/21

07/12/21

06/12/21

03/12/21

02/12/21

  • Committed: Fixed primitives, avoided a crash when destroying "transforms" ability for cards in library, added random deck selection to Stone Hewer Basic mode, fixed random deck selection from Commander mode, improved exclusive color filter to include monocolored artifacts, added PSP_LARGE_MEMORY define to Makefile to allow more RAM for PSP version. (Vitty85)

30/11/21

26/11/21

22/11/21

21/11/21

19/11/21

18/11/21

  • Committed: Fixed typos in primitives text, improved Deck Editor menu' commands (now select button toggle the Sideboard/Commanders/Dungeons view while the Note Button open the quick filter), added a new menu' option in Deck Editor to toggle Grid/Carousel view (useful on PSP/PSVita). https://github.com/WagicProject/wagic/commit/31b3a7e78562fd8b2d05dd622d6dbcdcc18d13f8 (Vitty85)

  • Committed: Fixed primitives, fixed a commander deck for AI, improved all cards with partner ability, added a "partner=" key to associate the partner to a primitive, added new keywords "withpartner", "partname" and "haspartner" to improve the Target Chooser for cards with partner, improved the Commander rules to allow double commander just with specifc partner, improved background images management for game settings, deck selection, deck editor background, post-match credits, deck editor selection and trophies room (now it's possibile to randomly use up to 10 background images). https://github.com/WagicProject/wagic/commit/152dafc90fad8ecab32bbeb44b1c5e0b64915286 (Vitty85)

15/11/21

  • Committed: Fixed primitives, updated italian lang file, added a new setting to sort decks by creation date (by default they will be sorted by name), added new filters to match cards that don't contain a particular color or that are multicolored, fixed an issue when the transformation with uynt is triggered by instant/sorcery or by card that left the battlefield before the ability ending turn, fixed a rendering overlap on mana symbols in deck editor, fixed some crashes on ManaCost parser (e.g. Filter by mana producer). https://github.com/WagicProject/wagic/commit/477ffa6a0ce1312d73a4a3c82145f1b71e505681 (Vitty85)

14/11/21

13/11/21

11/11/21

10/11/21

08/11/21

04/11/21

  • Committed: Fixed a bug related to the "turnlimited" option on several ability triggers (e.g. Vampired, Discarded, etc.), restored some test of regression suite after this bug resolution. (Vitty85)

  • Committed: Fixed primitives, added new ability "exploits" to sacrifice a creature, added new trigger "exploited" and improved all primitives with Exploit ability, improved "tokencreated" and "sacrificed" triggers to allow "turnlimited" option, improved "flip" ability in order to keep track of current zone before flip. https://github.com/WagicProject/wagic/commit/79e560e2b299d763fde9783a098e55b4d8a08c9d (Vitty85)

31/10/21

  • Committed: Fixed primitives, added new macro "TRAINING" for new ability "Training", added new trigger "trained", added "trainer" restriction to check if player controls an attacking creature with greater power than the current one, improved "ninjutsu" ability when the targeted card is already in play (e.g. "Olivia, Crimson Bride"), improved "flip" ability in order to add the "andability" option and in ordeer to prevent flipped auras go to graveyard, improved "andability" option for "imprint", "haunt" and "conjure" ability, improved "retarget" and "newtarget" keywords with "fromplay" option (to use with flipped auras e.g. "Vengeful Strangler"), replaced old "praidcount" and "oraidcount" with new keywords "pattackedcount" and "oattackedcount". https://github.com/WagicProject/wagic/commit/3baa6acaaf8a994b0fea3c142d14d99d20246da5 (Vitty85)

27/10/21

23/10/21

21/10/21

20/10/21

18/10/21

17/10/21

15/10/21

14/10/21

13/10/21

  • Committed: Fixed primitives, added new ability "hasaftermath" to implement Aftermath cost with Flashback and refactored all cards with Aftermath cost (now they use a special version of Flashback but they don't count as flashback spell), added a new ability "spellmover" to implement all cards that have to target a spell on stack to move to some other zone (they are not real counters so they don't care about "nofizzle" or "nofizzlealternative" abilites of their target), fixed all primitives with "spellmover" ability, added a new keyword "storedname" to target card with a specifc previously stored name, improved "fizzleto" ability in order to allow to move the fizzled card on second place from the top or to exile and imprint the target name. https://github.com/WagicProject/wagic/commit/9c2eee7d7e74f0f494339b10f4f1c3279076bd50 (Vitty85)

  • Committed: Fixed primitives, fixed "proliferate" target chooser, improved "cycled" and "discarded" triggers, added new keywords "pcycledcount" and "ocycledcount" to calculate how may cards have been cycled this turn from a specific player, added new menu choices to instantly select/deselect and confirm all the possible targets (in any zone) during the target selection of an ability (e.g. Proliferation ability can target a lot of permanents and players so using that menu choice all the targets will be instantly chosen and then the current player will be able to remove any of them or confirm the entire selection). https://github.com/WagicProject/wagic/commit/fbcb1feb88072988dfe81b33d4e88e1e0f54563c (Vitty85)

12/10/21

09/10/21

08/10/21

  • Committed: Fixed a bug on deck choosing menu when an AI deck has no avatar image (it will be used "baka.jpg"), added new default avatar images for AI decks (up to 200), fixed "PROLIFERATE" macro and fixed all primitives with "proliferate" ability, improved the "proliferation" keyword for target chooser in order to avoid targeting permanents or players without counters and/or with some protections (e.g. hexproof, shroud and similar). https://github.com/WagicProject/wagic/commit/fd76775923635a8106cfa542473a99bd06fb159f (Vitty85)

07/10/21

06/10/21

01/10/21

28/09/21

  • Committed: Added/fixed primitives, updated the "missing_cards_by_sets" folder, added missing Conspicacy cards and tokens in CNS set, added Conspicacy cards management, added new ability "isconspiracy" to identify the Conspicacy cards into the Sideboard, added "Conspiracy" type in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is a Conspiracy in the commandzone. https://github.com/WagicProject/wagic/commit/c60ffba70d75469ae22d74b06e9fd66fa67c1abe (Vitty85)

27/09/21

26/09/21

25/09/21

24/09/21

22/09/21

21/09/21

20/09/21

19/09/21

17/09/21

16/09/21

  • Committed: Fixed primitives, improved sound tracks management, now it's possbile to add a custom tracks for Shop section (Track2.mp3), Option window (Track3.mp3) and Awards section (Track4.mp3) and it's also possible to add two subfolders "MainMenu" and "Battlefield" within "suound" folder where it's possbile to add twenty custom songs ("TrackMenuXX.mp3" and "TrackDuelXX.mp3") that will be played randomly in main menu windows and when match starts. https://github.com/WagicProject/wagic/commit/f671f617137ccd1b006428a188cd15f38e4795cd (Vitty85)

13/09/21

12/09/21

  • Committed: Added/Fixed primitives, updated the "missing_cards_by_sets" folder, added a new option "keepname" to keep the original name after the copy (e.g. Olag, Ludevic's Hubris), implemented a fix to avoid triggering of oneshot abilities when "flip" ability is used to return from a copy, fixed an issue with colors and "transforms" keyword, implemented a fix to avoid crashes when the card paying extracost has also a cost alteration (e.g. combo with "Pirate's Pillage" and "Ruby Medallion"), added a new keyword "totmanaspent" to return the real amount of mana spent to cast a card (e.g. Memory Deluge), added new keywords "pnumofidentitycols" and "onumofidentitycols" to return the total amount of commander identity colors for controller or opponent (e.g. War Room), improved "totcnt" keyword, added new keywords "totalcololorsinplay" and "oppototalcololorsinplay" to return the total amount of colors on controller or opponent battlefield (e.g. Moonveil Regent), added new keywords "pcoven" and "ocoven" to return if a player controls three or more creatures with different powers (e.g. Augur of Autumn). https://github.com/WagicProject/wagic/commit/04a6a4bfe2a4ae6fd2541723e3a338343320d851 (Vitty85)

07/09/21

  • Committed: Added/fixed primitives, updated the "missing_cards_by_sets" folder, added new ability "hasstrive" to implement Strive cost with multikicker and refactored all cards with Strive cost (now they use a special version of multikicker but they don't count as kicked spell), improved "targeted" and "vampired" trigger to allow the "turnlimited" option, improved Android gesture to emulate "option menu" button pressure (slide down) and emulate "back" button pressure (slide up). https://github.com/WagicProject/wagic/commit/9aa15766d455c6b9f5fec1bb003ca35a34cbb5fc (Vitty85)

06/09/21

  • Committed: Fixed primitives, changed type of "isFlipped" card variable from bool to int and fixed a related bug on targeting cards with "isFlipped" attribute, improved "disturb" ability (now fi you counter a card casted with disturb it correctly goes to exile), added "decayed" ability, added two new zone alias "mycommandplay" and "opponentcommandplay" for targeting Battlefield and CommandZone at the same time. https://github.com/WagicProject/wagic/commit/9dabf121d3719aa0d684e9d5d9732dc1b4a92b3d (Vitty85)

04/09/21

03/09/21

  • Committed: Added/fixed primitives, refactored and improved almost all transforming human cards (included all the Werewolves), improved "flip ability and "doubleside" ability adding a new "backside" option, fixed a bug on "doubleside" ability for planeswalkers, added "backside=" key to CardPrimitive in order to specify the other side of double-faced cards, added "hasbackside" option to target chooser in order to find cards which have a back side, added "dualfaced" that return 1 if a card has a backside card, fixed loyalty counter ability on planeswalker flip (is was not resolving correctly), changed type of damageToController, damageToOpponent, damageToCreature, wasDealtDamage, combatdamageToOpponent from bool to int in order to retrieve those values if needed, added "totaldmg" keyword that returns the total amount of damage dealt by a creature in the current turn, added new restriction "coven in order to check if a player controls three or more creatures with different powers, added new ability "hasdisturb" when the Retrace cost of a card is a disturb cost (e.g. "Beloved Beggar"). https://github.com/WagicProject/wagic/commit/cc16db7256138febf26c1bf7fd4d9907c4f708fa (Vitty85)

02/09/21

31/08/21

  • Committed: Added/fixed primitives, updated the "missing_cards_by_sets" folder, improved all cards with replicate (now they use a special version of multikicker but they don't count as kicked spell), improved all cards with "fizzle" and "fizzleto" ability and improved engine for "fizzle" and "nofizzle" ability (e.g. now it's possible to grant a card the nofizzle ability on stack), added new keyword "mycolnum" to count the number colors of a card. https://github.com/WagicProject/wagic/commit/54d0c3203551b377146d4bbe7d5af0c642b1058e (Vitty85)

30/08/21

29/08/21

28/08/21

27/08/21

26/08/21

25/08/21

24/08/21

  • Committed: Added/fixed primitives, improved "TurnSide", "Morph" and "Flip" abilities when dealing with Commanders, added "fresh" attribute to cards just put in Sideboard, added a put back rule when a Commander is put in Sideboard, allowed to cast a card with kicker or alternative or morph cost from the CommandZone: in case of Morphed or DoubleFace cards (e.g. "Tergrid, God of Fright"), they will be put in play but they won't be Commander, but when they will be put elsewhere (e.g. destroyed) they may be back to the CommandZone with the usual Commander put back rule. https://github.com/WagicProject/wagic/commit/c7c2025fc9d44c4583a3e23a263824c3dcc62f59 (Vitty85)

23/08/21

  • Committed: Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards. https://github.com/WagicProject/wagic/commit/c978223b10f629f2b36f2e677254e293ec6aa39b (Vitty85)

20/08/21

19/08/21

18/08/21

17/08/21

  • Committed: Added/fixed primitives and macros, fixed RIX and CN2 sets in order to allow images for Monarch and City's Blessing ebmlems, updated all cards with "Monarch" and "Ascend" related abilities, improved "token" keyword in order to allow the usage of "notrigger" option even when we are creating a named token, moved Monarch rules from general txt files to the specific Monarch emblem, improved Android downloader for RIX set. (https://github.com/WagicProject/wagic/commit/7d465bfbc44db1e7941fe0f136b4c7fd882335ec) (Vitty85)

16/08/21

15/08/21

13/08/21

12/08/21

11/08/21

10/08/21

09/08/21

08/08/21

07/08/21

05/08/21

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03/08/21

30/07/21

29/07/21

  • Committed: Fixed issue #1065 by @DoidArthas: now on Flip keyword we try to keep auras and equipments effects on transformed card basic abilities (e.g. Pacifism on Werevolwf). (https://github.com/WagicProject/wagic/commit/bb5a9dd31ea4b2ed6f30073af809787d4a30db83) (Vitty85)

  • Committed: Added/fixed primitives, fixed crash with Taj-Nar Swordsmith, Fixed monarch switch after player takes combat damage, fixed allsubtypes in transforms keyword, fixed controllerdamager and opponentdamager keywords and all primitives using them, fixed Emerge alternative cost restriction, fixed Kinship condition on same creature subtype, added alterexperience keyword and fixed all primitives that use experience counters, fixed all primitives using ability counters from Ikoria, fixed mypoolsave keyword in order to don't finish effect at the end of turn, fixed all primitives using mypoolsave (e.g. Omnath, Locus of Mana), fixed Gravepurge and Daretti, Scrap Savant, in order to allow the player to discard zero cards while using their effects. (https://github.com/WagicProject/wagic/commit/bb5a9dd31ea4b2ed6f30073af809787d4a30db83) (Vitty85)

27/07/21

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10/07/21

29/06/21

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22/05/21

28/04/21

  • Committed: Added a new rule to flip back modal dual face card on each phase and after each action, fixed "Aladdin's Lamp" and "Turntimber Symbiosis" primitives, allowed the AI to play back side of modal dual face cards, improved the "doubleside" keyword to flip modal dual face cards, improved filters to target flipped cards using the "isflipped" keyword, fixed a crash when zone pointer was null in GameObserver::logAction method. (https://github.com/WagicProject/wagic/commit/5f0883943a1b4d51be2f91b96b4f41c448e2a108) (Vitty85)

27/04/21

27/04/21

  • Committed: Fixed a bug: AI does not have to use the doubleside ability to avoid loops. (https://github.com/WagicProject/wagic/commit/ac273b194719130c0a9a463a816be92e05433a7c) (Vitty85)

  • Committed: Added/Fixed primitives, improved the Double Face Modal cards management: now it's possibile to click on card to flip the side in odrer to read card infos such as name, manacost, text and types, improved the "moveto" keyword in order to allow the usage of the "temp" zone for removing unecessary cards from game (e.g. duplicated card generated from some dual face cards), added the option "nolegend" to the "copy" keyword in order to crerate copy of legendary cards that are not legendary (e.g. Echoing Equation), added the keywords "doublefacedeath" and "gaineddoublefacedeath" to send a card to temp zone after death (e.g. duplicated card generated from some dual face cards), added the keywords "lifefaker" to identify the cards wich modify the life increasement when a @lifeof triggers occours (e.g. Angel of Vitality). (https://github.com/WagicProject/wagic/commit/ac273b194719130c0a9a463a816be92e05433a7c) (Vitty85)

26/04/21

21/04/21

20/04/21

  • Committed: Added C21, STA and STX (still in progress) sets, improved Android downloader, added/fixed primitives, added a keyword to get if a card has "X" in its cost, fixed a crash while targeting a spell on stack, added a new option "nolegend" to clone keyword in order to create a token without legendary type and rule, improved "hascnt" keyword with "anycnt" option to count all counters on a card, added a new keyword "hasstorecard" to get if a card has a stored card or not(e.g. fizzlers), added a new keyword "pgmanainstantsorcery" to count the mana value of all instants and sorceries in player graveyard, added a new keyword "currentphase" to get the current game phase. (https://github.com/WagicProject/wagic/commit/9da159a6078e3f081e07d095dddf0c3f355a7836) (Vitty85)

12/03/21

11/03/21

11/03/21

09/03/21

24/02/21

23/02/21

22/02/21

19/02/21

19/02/21

18/02/21

17/02/21

16/02/21

  • Committed: Fixed all primitives with Fuse cost (now we use a special kicker cost for them), fixed all primitives with double kicker cost (now we use other and kicker cost togheter), added a new ability "hasnokicker" for primitives which have kicker for other purpose (e.g. Fuse cards), fixed an issue on cost name for both kicker and retrace cost, improved green highlight management for cards which can play in exile and graveyard (such as retrace cards, flashback cards, and so on), improved kicker cost management. (https://github.com/WagicProject/wagic/commit/d3379c9c0852e0fbf3f23021d11ea2340df2ec1e) (Vitty85)

15/02/21

13/02/21

12/02/21

12/02/21

10/02/21

09/02/21

(https://github.com/WagicProject/wagic/commit/cf9f6ed474397436336261f541262035aed62f20) (Vitty85)

08/02/21

06/02/21

05/02/21

04/02/21

02/02/21

01/02/21

31/01/21

28/01/21

27/01/21

  • Committed: Fixed primitives, fixed a random crash in ActionStack.cpp, added a way to search wallpaers in theme folder before to search them in the default folder, improved the keyword to retrieve the highest power and toughness of creatures in play, now it's possibile to use "pwr:" and "ths:" instead of "power:" and "toughness:", so it's possibile to use this keyword in variable{} construct too. (https://github.com/WagicProject/wagic/commit/d3379c9c0852e0fbf3f23021d11ea2340df2ec1e) (Vitty85)

26/01/21

25/01/21

24/01/21

22/01/21

21/01/21

20/01/21

18/01/21

16/01/21

15/01/21

14/01/21

11/01/21

10/01/21

09/01/21

07/01/21

06/01/21

05/01/21

03/01/21

01/01/21

31/12/20

30/12/20

27/12/20

26/12/20

25/12/20

25/12/20

24/12/20

23/12/20

22/12/20

21/12/20

20/12/20

18/12/20

  • Committed: Improved target chooser to allow a multiple selection for player, creature and planeswalkers, now it's possible to use target(player,creature,planeswalkers) as well as target(player,creature,planeswalkers) and so on. Added abilities for giving exiledeath and handdeath to instant and sorceries (the previous were not working fine), Added ability to identify the cards with Cycling ability as a target, Updated all primitives with cycling ability, fixed all primitives with choose any target ability, Added/fixed primitives from RIX set. (https://github.com/WagicProject/wagic/commit/e67078355a489d729c32501aa104f290625fab48) (Vitty85)

16/12/20

15/12/20

14/12/20

11/12/20

10/12/20

09/12/20

08/12/20

07/12/20

06/12/20

01/12/20

30/11/20

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27/10/20

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19/10/20

18/10/20

16/10/20

15/10/20

14/10/20

13/10/20

12/10/20

11/10/20

10/10/20

  • Committed: Improved kicker cards comparison criteria (now it's possible to search for a multi kicked card in stack), added a new castcard mode with multikicker option, added all Zendikar Risings primitives to borderline collection, changed in all primitives the restriction "kicker" with a new sintax "if paid(kicker) then" in order to fit with the new kicker logic comparison criteria and castcard option. (https://github.com/WagicProject/wagic/commit/a99eaac35dd487cd4897fbd91e6a3774818c51c6) (Vitty85)

09/10/20

08/10/20

06/10/20

05/10/20

03/10/20

01/10/20

30/09/20

29/09/20

27/09/20

21/09/20

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16/09/20

10/09/20

07/09/20

31/08/20

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26/08/20

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11/08/20

10/08/20

09/08/20

08/08/20

10/07/20

04/07/20

24/06/20

22/06/20

15/06/20

14/06/20

12/06/20

11/06/20

10/06/20

10/06/20

  • Committed: Fix date in Dat files, Added IKO and HA3 sets, updated the manifest and build files, Added SD card support for Android, Fix the Android app crash when resuming from background, Improved Android downloader, added finger sliding popup menu for Android devices without sidebar menu, fixed several crashes during game, added the mutating card ability, fixed the adventure card ability, added new borderline primitives. (https://github.com/WagicProject/wagic/commit/8645cb9e1ea26042bafac87e2b8cae3fe77f0f2d) (Vitty85)

09/05/20

08/05/20

19/04/20

16/04/20

30/03/20

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23/03/20

17/03/20

12/03/20

11/12/19

09/12/19

08/12/19

06/12/19

22/11/19

15/11/19

09/11/19

08/11/19

04/11/19

03/11/19

01/11/19

25/10/19

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22/10/19

13/10/19

12/10/19

10/10/19

08/10/19

07/10/19

06/10/19

05/10/19

04/10/19

01/10/19

27/09/19

25/09/19

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07/09/19

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03/09/19

02/09/19

01/09/19

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10/08/19

08/05/19

06/05/19

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26/04/19

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15/04/19

01/04/19

28/03/19

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03/06/16

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30/05/16

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8/3/16

7/31/16

7/28/16

  • Merged pull-request: changing some of the logic to the previous fixes, we want to avoid using code that looks for specific card names. [#\800] (WagicProject#800) (zethfoxster)

7/26/16

7/23/16

7/19/16

7/18/16

  • Merged pull-request: Fix Deck Menu layer, Change Main Menu Layout, Fix Crash cdaactive on tokens [#\765] (WagicProject#765) (kevlahnota)

7/12/16

7/9/16

7/7/16

7/4/16

7/2/16

7/1/16

6/30/16

6/29/16

6/23/16

6/17/16

6/16/16

6/11/16

6/9/16

  • Closed issue: Clone goes to graveyard before being able to copy anything #546

  • Closed issue: Blinking an aura causes freeze #541

  • Closed issue: Profile name at upper left side is not being updated correctly #469

  • Closed issue: Giving card C protection from X does not remove cards attached to C which have quality X #464

  • Closed issue: (graphical glitch) wood / gold textures #461

  • Closed issue: Clone does not get all P/T bonuses #448

  • Closed issue: Card "threaten" messes up the GUI #473

6/7/16

  • Closed issue: Emrakul isn't killed by creatures with deathtouch #597

6/3/16

5/30/16

5/26/16

11/08/15

11/07/15

10/31/15

10/17/15

10/15/15

  • Merged pull-request: Bug Fix: Planeswalker Rule & ABlink return to play ability for Aura cards [#\644] (WagicProject#644) (kevlahnota)

10/14/15

10/12/15

  • Merged pull-request: Fix crash bug, support doubled res texture for background, avatars, menutitle [#\641] (WagicProject#641) (kevlahnota)

10/02/15

09/29/15

  • Merged pull-request: Fix Recover Cards, Cloner, Copier, and Preliminary support for Madness [#\635] (WagicProject#635) (kevlahnota)

09/22/15

  • Merged pull-request: Auraward, unattach event and statebased action for protection from quality [#\631] (WagicProject#631) (kevlahnota)

09/19/15

09/18/15

09/15/15

08/12/14

  • Merged pull-request: Fix for guild_keywords Devotion, added some "Chroma" cards #606 (kevlahnota)

  • Merged pull-request: added guild keywords, added specific life cost #605 (kevlahnota)

  • Merged pull-request: Buyback issue and a fix #604 (apollovy)

  • Merged pull-request: Feature/ios update xcode5.1 #602 (mjnguyen)

  • Merged pull-request: Remove dead code and fix circular initialization #601 (ZobyTwo)

  • Merged pull-request: update android build tools version #600 (Rolzad73)

  • Merged pull-request: Attempt to make android tools fetching for TravisCI explicit and futureproof #599 (Rolzad73)

  • Merged pull-request: Damager keyword #598 (bjornsnoen)

  • Merged pull-request: Fix a rarity mistake and a grammatical error #596 (bjornsnoen)

  • Merged pull-request: Fix bug where the phase wheel got out of sync #588 (ZobyTwo)

  • Merged pull-request: More easing #586 (ZobyTwo)

  • Merged pull-request: Added Avatar Tokens created by Ajani Goldmane. #585 (bjornsnoen)

  • Merged pull-request: Cleanup, usability fixes and source code documentation for DeckView.h and GridDeckView.h #583 (ZobyTwo)

  • Fixed bug: Blight does not destroy at the end of turn but right now #592

  • Fixed bug: game freezes on Android when the phone returns from "sleep mode" #544

  • Fixed bug: Android port needs to be able to respond to attaching/detaching devices to it #522

07/12/13

  • Merged pull-request: Reset positions and filters when reopening the editor #578 (ZobyTwo)

  • Merged pull-request: Deck viewer #577 (ZobyTwo)

  • Merged pull-request: Do not specify the system directory in JGE #576 (ZobyTwo)

  • Merged pull-request: Changed Travis build file to use Android API 10 and Android build tools 18.1.1 #575 (Rolzad73)

  • Merged pull-request: Feature/play from grave #574 (pankdm)

  • Merged pull-request: Fix Valgrind warnings appearing during the test suit. #573 (ZobyTwo)

  • Merged pull-request: Strings 2 #572 (ZobyTwo)

  • Merged pull-request: Android travis ci #570 (xawotihs)

  • Merged pull-request: Android NDK build fix #569 (Rolzad73)

  • Merged pull-request: Add a few namespaces and fix header guards. #564 (ZobyTwo)

  • Merged pull-request: Updated deckmenu.cpp to properly render deck description and summary #562 (citiral)

  • Merged pull-request: Fix some valgrind memcheck warnings. However there remains one... #561 (ZobyTwo)

  • Merged pull-request: Remove some dead code #560 (ZobyTwo)

  • Merged pull-request: Show output only for failing tests #559 (pankdm)

  • Merged pull-request: Defines/Typos #557 (ZobyTwo)

  • Merged pull-request: Simplify Damage::resolve a bit #556 (ZobyTwo)

  • Merged pull-request: Fix cranial plating #555 (pankdm)

  • Merged pull-request: Android cleanup #1 (Rolzad73)

  • Fixed bug: Iona and Nin don't work #527

  • Closed issue: Less verbose output of tests at Travis #558

28/10/13