Releases: fl2mex/OpenGL-Test
First Full Release
First Minimum Viable Product I wouldn't mind saying isn't pre-release code.
Using Survival Guitar Backpack from Berk Gedik: https://sketchfab.com/3d-models/survival-guitar-backpack-low-poly-799f8c4511f84fab8c3f12887f7e6b36
Ver 2 Test 8
Light Casting, Multiple Lights, Spot Lights
TODO: Material Abstraction and rewrite of Camera class
Ver 2 Test 7
Working materials and textures with specular textures!!!
Ver 2 Test 6
Basic Phong Shading and Lights
TODO: Texture loading with shading, remake camera (long term goal)
Ver 2 Test 5
Added Camera Movement, Abstracted Textures and Cameras
Finally moved past legacy code!! Time to let the branch become stale...
TODO: Learn about Lighting Models
Ver 2 Test 4
Added MVP Projection, Spinning Cubes
Almost caught up to legacy code
TODO: Abstract Texture code to seperate file and header
Ver 2 Test 3
Loading textures with stb_image and mixing multiple textures
Ver 2 Test 2
Good ol' Rainbow Triangle
Ver 2 Test 1
Complete Rewrite!