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As noted in #195, difficulty rating is hard.
This commit proposes a difficulty rating scale that should be completely
unambiguous, requiring no judgment:
In the last version of problems.md before it was rewritten in #242:
It is acknowledged that this is not a perfect difficulty scheme. See,
for example, how many exercises are at 4.
However, it is more accurate than leaving them all at 1 because it is
generally true that those exercises in "Getting Rusty" are more
difficult than those in "Introduction".
It is a starting point from which further adjustments can be made.
I posit that there is little motivation to adjust further until the
difficulty ratings actually show up on the website, since until then
they are just arbitrary numbers with no meaning.
Closes #179.