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CoreCLR runtime tests + Mono on the x64 iOS simulator (#43954)
This creates another `runtime-staging` lane, named "Build iOSSimulator x64 Release AllSubsets_Mono_RuntimeTests", that will eventually run the runtime test suite against Mono's non-LLVM JIT on the iOS simulator on amd64 hosts. Failing tests are added to the exclusion lists in issues.targets. The tests aren't set to run yet, because they currently take a very long time to execute. `AppleAppBuilder` no longer requires a `MainLibraryFileName`. If omitted, one must be supplied when the app bundle is launched via an environment variable named `MONO_APPLE_APP_ENTRY_POINT_LIB_NAME`. The generated apps also accept another environment variable named `MONO_APPLE_APP_ASSEMBLY_LOAD_PREFIX`, which is a hack used to allow assembly lookup to proceed in a nested app-relative subdirectory before falling back to the root of the app bundle. This is necessary because app bundles contain multiple individual test assemblies, and these assemblies sometimes have dependencies with names that collide with the dependencies of other test assemblies inside the bundle.
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