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[main] Update dependencies from dotnet/arcade #12462
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[main] Update dependencies from dotnet/arcade #12462
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Nov 27, 2021
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…126.4 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21576.2 -> To Version 7.0.0-beta.21576.4
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* Adding 'refonly' command line option * Added a simple test, but it needs to fail * We need to emit two kinds of reference assemblies. one with optimizations and ones without * Passing reference assembly flag to IlxGen * Emit ReferenceAssemblyAttribute * Added ref-assembly rules for private and internal methods * use --refonly for now * Use HasFSharpAttribute * Added a failing test * Test passes * Trying to handle anonymous record types * Cleaning up. Using ILMemberAccess instead of Accessibility due to how the compiler understands Accessibility. * Using notlazy * Added another comment * Added mkDummyParameterVal * Using taccessPublic * More cleanup * Minor comment update * more cleanup * Adding FreeAnonRecdTypeInfos set * Adding options * Flowing free anonrecdtypeinfos * Fixing build * Tests pass. Able to emit partial ref assembly with anon recds * Minor rename * Added a failing test * Added failing test * Simpler handling of building lambdas * Trying to figure out default param names * Adding TryEmitReferenceAssembly * Moving some reference assembly generation rules to ilwrite * Fixing build * Added new compiler option '--refout:<file>' * Fixing one of the tests * refonly/refout should only be part of fsc * Updating help baseline * fixed build * Fixing build. Added basic deterministic test * Failing determinism test * Added DeterministicTests * Adding determinism task for CI * moving yml to pipelines * Trying to fix determinism CI * quick fix * removing job * Trying to fix ci * Removing this * Turn on determinism for build * Trying to fix * This works * Determinism * Building * Forgot to run test * Adding job * Trying to fix job * Remove job * Trying to figure out jobs * Updating job * Fixing determinism job * Fixing job * Update test-determinism.ps1 * Update FSharp.Profiles.props quick test to see if determinism CI breaks when deterministic flag is off, it should * Update test-determinism.ps1 * Update FSharpBuild.Directory.Build.props * Trying to fix build * Trying to fix build * fixing build * Fixing build * fixing build * Fixing build * Remove comment as it is not accurate * Removed generating metadata assembly for IDEs * Fixing build * Removing tests * Update ParseAndCheckInputs.fs * Update TypedTree.fs * Fixing build * Update TypedTreeOps.fs * Fixing build * Fixing build * Fixing build * Fixing build * Revert "Added CI job for deterministic builds" (dotnet#12446) This reverts commit a847a71. * Fix adding new opens when namespace declaration is on 1st line (dotnet#12443) * [main] Update dependencies from dotnet/arcade (dotnet#12450) Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Update Microsoft.FSharp.Targets (dotnet#12453) Add `WarningsNotAsErrors` to be forwarded to the compiler * [main] Update dependencies from dotnet/arcade (dotnet#12455) Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Update dependencies from https://github.com/dotnet/arcade build 20211126.2 (dotnet#12459) Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21574.3 -> To Version 7.0.0-beta.21576.2 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1487500 (dotnet#12461) * Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1487500 * Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1487500 * Update dependencies from https://github.com/dotnet/arcade build 20211126.4 (dotnet#12462) Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21576.2 -> To Version 7.0.0-beta.21576.4 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Include range of attributes in SynExceptionDefnRepr, SynExceptionSig & SynModuleSigDecl.Exception. (dotnet#12441) * Disable auto-formatting by default + add an 'Experimental' suffix to the option (dotnet#12454) * Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1489251 (dotnet#12468) * Fix compiler build when the username has a space (dotnet#12472) * Recognize IsByRefLikeAttribute from user code. (dotnet#11374) * Allow IsByRefLikeAttribute to be specified in user code or a non-framework assembly. And use isByrefLikeTyconRef instead of specifically checking whether the attribute is applied. A post-inference check about this attribute was moved to the aforementioned function. * Fix a typo. * Remove some leftover code that was causing errors. And use tname_IsByRefLikeAttribute without the TcGlobals qualification. * Handle the ILTypeSpec.Enclosing property correctly. It wasn't holding the namespace's components but the inner types if it was nested. The project now builds. * Test that custom IsByRefLikeAttributes are recognized. * Fix one failing test. * Fix another failing test. * Address PR feedback: move a check back to PostInferenceChecks.fs. * Add another test. * Remove three redundant package references from FSharp.Core. (dotnet#12479) * Add deterministic builds to the CI (dotnet#12451) Co-authored-by: Will Smith <[email protected]> * Localized file check-in by OneLocBuild Task: Build definition ID 499: Build ID 1499018 (dotnet#12492) * fixTests (dotnet#12490) * [main] Update dependencies from dotnet/arcade (dotnet#12483) * Update dependencies from https://github.com/dotnet/arcade build 20211202.3 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21576.4 -> To Version 7.0.0-beta.21602.3 * Update dependencies from https://github.com/dotnet/arcade build 20211203.6 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21576.4 -> To Version 7.0.0-beta.21603.6 * Update dependencies from https://github.com/dotnet/arcade build 20211206.6 Microsoft.DotNet.Arcade.Sdk From Version 7.0.0-beta.21576.4 -> To Version 7.0.0-beta.21606.6 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> * Update baseline for fcs 'help' test * Added a test for '--refout', with outout and IL verification * Added tests to verify that static linking and refassemblies cannot be used together * Add mvid test for refonly + private members. It is failing on purpose, until MVID generation is fixed * WIP: Add some more to the tests * Added more tests for MVID * wip Co-authored-by: Will Smith <[email protected]> Co-authored-by: Vlad Zarytovskii <[email protected]> Co-authored-by: dotnet-maestro[bot] <42748379+dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: Rodion Ivanov <[email protected]> Co-authored-by: dotnet bot <[email protected]> Co-authored-by: Florian Verdonck <[email protected]> Co-authored-by: Ye <[email protected]> Co-authored-by: Theodore Tsirpanis <[email protected]> Co-authored-by: Kevin Ransom (msft) <[email protected]>
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This pull request updates the following dependencies
From https://github.com/dotnet/arcade