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Add support for custom Apple XHarness commands in Helix SDK #7380
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# Conflicts: # src/Common/Microsoft.Arcade.Common/IZipArchiveManager.cs # src/Common/Microsoft.Arcade.Common/ZipArchiveManager.cs # src/Microsoft.DotNet.Helix/Sdk.Tests/Microsoft.DotNet.Helix.Sdk.Tests/CreateXHarnessAppleWorkItemsTests.cs # src/Microsoft.DotNet.Helix/Sdk.Tests/Microsoft.DotNet.Helix.Sdk.Tests/ProvisioningProfileProviderTests.cs # src/Microsoft.DotNet.Helix/Sdk/CreateXHarnessAndroidWorkItems.cs # src/Microsoft.DotNet.Helix/Sdk/CreateXHarnessAppleWorkItems.cs # src/Microsoft.DotNet.Helix/Sdk/ProvisioningProfileProvider.cs # src/Microsoft.DotNet.Helix/Sdk/XharnessTaskBase.cs
@imhameed this PR will allow you to inject all of the commands you need. You won't even have to do I have 1 question: |
As far as I know, I only need to send the app bundle to the simulator or device. |
Enables to specify
<CustomCommands>
metadata on the<XHarnessAppBundleToTest>
which will then inject those commands inside of the wrapper scripts we have that set and clean up the iOS simulator/device safely.Android support will come in a follow-up PR.