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Update arcade-validation steps (#7891)
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* Update arcade-validation steps

* revert some part

* review comments
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epananth authored Nov 6, 2021
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10 changes: 10 additions & 0 deletions Documentation/Policy/ArcadeServicing.md
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Expand Up @@ -84,6 +84,16 @@ which Arcade can be branched for major release 'N' of .NET Core.
6. [Create a subscription](https://github.com/dotnet/arcade/blob/master/Documentation/Darc.md#add-subscription) from `arcade` to `arcade-validation` (branch `release/<N>`) to take changes from the `.NET <N> Eng - Validation` channel.
7. Modify the new release branch `release/<N>` of arcade-validation to promote builds
to `.NET <N> Eng`. ([example](https://github.com/dotnet/arcade-validation/pull/1857/files))
In the update-channel.ps1 remove call to
- Get-AzDO-Build
- Get-AzDOHeaders
- Get-LatestBuildResult
- Remove the reference to bellweather repos runtime, aspnetcore, installer and also the for loop in the same file.
In azure-pipelines.yml
- Include the new release branch under trigger `release/<N.x>`.
- Update the branch name to `refs/heads/release/<N>` for the Validate_Publishing condition.
- Update the display name from `Promote Arcade to '.NET Eng - Latest' channel` to `Promote Arcade to 'Net <N> Eng' channel`
- Update the display name from `Promote Arcade to 'Latest' channel` to `Promote Arcade to 'Net <N> Eng' channel`
8. Update [PublishingConstants.cs](https://github.com/dotnet/arcade/blob/master/src/Microsoft.DotNet.Build.Tasks.Feed/src/model/PublishingConstants.cs)
in Arcade's master for new channels ([example](https://github.com/dotnet/arcade/pull/6360/files))
9. Reset arcade Maestro++ subscriptions targeting .NET release branches to
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