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delay player flights from carriers when settings say so #375

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DanAlbert opened this issue Nov 16, 2020 · 0 comments
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delay player flights from carriers when settings say so #375

DanAlbert opened this issue Nov 16, 2020 · 0 comments
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https://github.com/Khopa/dcs_liberation/blob/e60166dc89bafcc8d207663062d292b6e6f7751a/gen/aircraft.py#L1216-L1223

That's no longer correct because we check for the client settings before calling this.

@DanAlbert DanAlbert added the bug Something isn't working label Nov 16, 2020
DanAlbert added a commit that referenced this issue Nov 19, 2020
Fixes #375

This also fixes a problem where we're spawning non-cold start planes in
an uncontrolled state. The ME won't let us do this, so we probably
shouldn't be doing that.
DanAlbert added a commit that referenced this issue Nov 19, 2020
Fixes #375

This also fixes a problem where we're spawning non-cold start planes in
an uncontrolled state. The ME won't let us do this, so we probably
shouldn't be doing that.
@DanAlbert DanAlbert added the waiting for release Fix has been implemented and will be available in next version. label Nov 19, 2020
@DanAlbert DanAlbert self-assigned this Nov 19, 2020
walterroach added a commit to walterroach/dcs_liberation that referenced this issue Nov 22, 2020
commit 939b6c4
Author: walterroach <[email protected]>
Date:   Sat Nov 21 17:19:54 2020 -0600

    refactoring

commit f6e0dbb
Author: walterroach <[email protected]>
Date:   Sat Nov 21 17:00:22 2020 -0600

    operation refactoring

commit 8889e35
Merge: 316f731 398fa1e
Author: walterroach <[email protected]>
Date:   Sat Nov 21 12:50:44 2020 -0600

    Merge branch 'develop' into frontline

commit 316f731
Merge: 708b615 f0480b0
Author: walterroach <[email protected]>
Date:   Sat Nov 21 11:19:31 2020 -0600

    Merge branch 'develop' into frontline

commit 708b615
Author: walterroach <[email protected]>
Date:   Sat Nov 21 11:18:30 2020 -0600

    Merge conflict

commit 866ff78
Merge: 007dcf5 d394d01
Author: walterroach <[email protected]>
Date:   Sat Nov 21 11:15:36 2020 -0600

    Merge branch 'develop_2_2_x' into frontline

commit 007dcf5
Author: walterroach <[email protected]>
Date:   Fri Nov 20 21:01:45 2020 -0600

    remove dead code

commit 9a640bf
Author: walterroach <[email protected]>
Date:   Fri Nov 20 20:38:32 2020 -0600

    inherent resolve frontlines

commit edd02d9
Merge: 2b6227f f8b2dbe
Author: walterroach <[email protected]>
Date:   Fri Nov 20 20:32:50 2020 -0600

    Merge branch 'develop' into frontline

commit 2b6227f
Author: walterroach <[email protected]>
Date:   Fri Nov 20 20:29:30 2020 -0600

    remove dead code

commit d394d01
Author: Ignacio Muñoz Fernandez <[email protected]>
Date:   Fri Nov 20 15:11:12 2020 +0100

    fix: conditional value at passTurn on QTopPanel

commit 70d982b
Author: Ignacio Muñoz Fernandez <[email protected]>
Date:   Fri Nov 20 15:10:08 2020 +0100

    fix: Pass Turn and Take Off Buttons when no game is loaded

commit c3b028e
Author: Ignacio Muñoz Fernandez <[email protected]>
Date:   Fri Nov 20 12:47:35 2020 +0100

    fix: fixes dcs-liberation#325 for version 2.2.x

commit 206d09f
Author: Dan Albert <[email protected]>
Date:   Fri Nov 20 00:18:00 2020 -0800

    Maybe correct fishbed radios.

    Maybe fixes dcs-liberation#377

commit 87248fe
Author: Khopa <[email protected]>
Date:   Thu Nov 19 21:55:11 2020 +0100

    Changelog update

commit b7634a8
Author: Khopa <[email protected]>
Date:   Thu Nov 19 21:54:33 2020 +0100

    About dialog update

commit 434755a
Author: walterroach <[email protected]>
Date:   Thu Nov 19 14:23:43 2020 -0600

    Update README.md

commit 3eb2529
Author: walterroach <[email protected]>
Date:   Thu Nov 19 13:20:05 2020 -0600

    Fix dcs-liberation#402

commit e6e4cca
Author: Khopa <[email protected]>
Date:   Mon Nov 16 23:57:12 2020 +0100

    Made it possible to setup custom liveries in faction files.

commit 8d57bbc
Author: Khopa <[email protected]>
Date:   Thu Nov 19 20:17:11 2020 +0100

    Changelog update 2.2.1

commit 483db56
Author: Khopa <[email protected]>
Date:   Thu Nov 19 00:34:01 2020 +0100

    Added F-14A support

commit 63d5862
Author: Khopa <[email protected]>
Date:   Wed Nov 18 21:51:47 2020 +0100

    Pydcs module update

commit 365b379
Author: Dan Albert <[email protected]>
Date:   Thu Nov 19 00:42:54 2020 -0800

    Update changelog for 2.2.1.

commit fd473f0
Author: Dan Albert <[email protected]>
Date:   Thu Nov 19 00:29:05 2020 -0800

    Fix custom waypoints.

    Like with deleting waypoints, these will degrade the flight plan to the
    2.1 behavior.

    Ascend/descend points aren't in use any more, so I removed those.

commit a816877
Author: Dan Albert <[email protected]>
Date:   Wed Nov 18 23:40:18 2020 -0800

    Allow deleting waypoints.

    In almost every case this leaves us with a flight plan we can't reason
    about, so it gets degraded to `CustomFlightPlan`. The exception is when
    deleting a target point when there are other target points remaining.
    This probably gets people using this feature back to what they want
    though, which is essentially the 2.1 behavior.

    Fixes dcs-liberation#393

commit 2d56ae1
Author: Dan Albert <[email protected]>
Date:   Wed Nov 18 22:03:33 2020 -0800

    Avoid cases where empty flights could be created.

    Fixes dcs-liberation#373

commit 216adcc
Author: Dan Albert <[email protected]>
Date:   Wed Nov 18 21:26:14 2020 -0800

    Add infor about delayed flights to the start page.

    Fixes dcs-liberation#398

commit 8d485d5
Author: Dan Albert <[email protected]>
Date:   Wed Nov 18 19:33:54 2020 -0800

    Delay player CV flight when their settings say so.

    Fixes dcs-liberation#375

    This also fixes a problem where we're spawning non-cold start planes in
    an uncontrolled state. The ME won't let us do this, so we probably
    shouldn't be doing that.

commit fa549fc
Author: Dan Albert <[email protected]>
Date:   Wed Nov 18 19:27:03 2020 -0800

    Don't delay player flights with short delays.

    Not much point in delaying humans 8 seconds.

    Fixes dcs-liberation#397

commit b7d1606
Author: Dan Albert <[email protected]>
Date:   Mon Nov 16 19:15:11 2020 -0800

    Further improve split/join positioning.

    (cherry picked from commit dc235f3)

commit d05897e
Author: walterroach <[email protected]>
Date:   Sun Nov 15 22:50:14 2020 -0600

    Change default CAS loadout for Viggen

    Reported that AI can't hit the broad side of a barn with the rockets.

commit 1d98432
Author: walterroach <[email protected]>
Date:   Sun Nov 15 22:06:05 2020 -0600

    Briefing tweak

    Fixes frontline info repeating when player has no vehicles.

commit 21cd764
Author: Dan Albert <[email protected]>
Date:   Sun Nov 15 18:28:40 2020 -0800

    Improve hold/split/join point positioning.

    This also removes ascend/descend waypoints. They don't seem to be
    helping at all. The AI already gets an implicit ascend waypoint (they
    won't go to waypoint one until they've climbed sufficiently), and
    forcing unnecessary sharp turns toward the possibly mispredicted ascent
    direction can mess with the AI. It's also yet another variable to
    contend with when planning hold points, and hold points do essentially
    the same thing.

    Fixes dcs-liberation#352.

commit dfc31df
Author: Khopa <[email protected]>
Date:   Sun Nov 15 16:14:18 2020 +0100

    Changelog update

    (cherry picked from commit 8ffbf32)

commit 2e067aa
Author: Khopa <[email protected]>
Date:   Sun Nov 15 15:57:36 2020 +0100

    Added full persian gulf map by Plob

commit 78cd60f
Author: Khopa <[email protected]>
Date:   Sun Nov 15 15:49:51 2020 +0100

    Added factions made by Discord user HerrTom

commit 96c401e
Author: Dan Albert <[email protected]>
Date:   Sat Nov 14 13:01:11 2020 -0800

    Fix pyinstaller spec for release.

    final and buildnumber are optional files. Move them into resources to
    avoid naming them explicitly.

    (cherry picked from commit fae9650)

commit fad132d
Author: Dan Albert <[email protected]>
Date:   Sat Nov 14 12:37:22 2020 -0800

    Fix versioning for release builds.

    (cherry picked from commit 9019cbf)

commit 696710b
Merge: f873592 41445c3
Author: Khopa <[email protected]>
Date:   Sat Nov 14 21:40:07 2020 +0100

    Merge remote-tracking branch 'khopa/master' into develop_2_2_x

commit f873592
Author: Khopa <[email protected]>
Date:   Sat Nov 14 21:32:27 2020 +0100

    Version string 2.2.0

commit 16cfc4e
Author: Khopa <[email protected]>
Date:   Sat Nov 14 21:29:03 2020 +0100

    Changelog update for 2.2.0

commit 3987274
Author: Khopa <[email protected]>
Date:   Sat Nov 14 21:24:15 2020 +0100

    Pulled latest pydcs version

commit 73a97f9
Author: Khopa <[email protected]>
Date:   Sat Nov 14 20:16:13 2020 +0100

    Added High Digit Sams mods pydcs export extensions, maybe for later use.

commit 41445c3
Merge: 7dd3367 2a3bf98
Author: C. Perreau <[email protected]>
Date:   Mon Oct 5 19:45:30 2020 +0200

    Merge pull request dcs-liberation#187 from Khopa/develop_2_1_x

    2.1.5

commit 2a3bf98
Author: Khopa <[email protected]>
Date:   Mon Oct 5 19:33:48 2020 +0200

    Fixed EPLRS cherry pick merge.

commit 819d775
Author: Khopa <[email protected]>
Date:   Sun Oct 4 14:11:28 2020 +0200

    EPLRS for 2.1.5

commit efbc6fe
Author: Khopa <[email protected]>
Date:   Sat Oct 3 16:18:12 2020 +0200

    Enable EPLRS for ground units that can use it.

commit 262ba6c
Author: Khopa <[email protected]>
Date:   Mon Oct 5 19:28:55 2020 +0200

    Chery picked another fix for this release, so updated changelog

commit c41ecb6
Author: Khopa <[email protected]>
Date:   Sun Oct 4 14:27:13 2020 +0200

    Fix aircrafts landing point

commit f5c32c6
Author: Khopa <[email protected]>
Date:   Mon Oct 5 19:26:07 2020 +0200

    Version 2.1.5

commit a1886e3
Author: Dan Albert <[email protected]>
Date:   Sun Oct 4 12:48:35 2020 -0700

    Fix save issues after aborting mission.

    When the mission is aborted the pending mission is still in the event
    list, which is part of the game option. That event has a reference to
    the operation, which in turn contains all the mission generator
    objects. Two of these objects are the radio/TACAN allocators, which
    use a generator to track the next free channel. Generators cannot be
    picked, so because these are transitively part of the game object the
    game cannot be saved.

    Aside from the briefing generator, none of those objects are
    actually needed outside the generation function itself, so just make
    them locals instead.

    This probably needs a larger refactor at some point. It doesn't look
    like we need so many calls into the operation type (it has an
    initialize, a prepare, and a generate, and it doesn't seem to need
    anything but the last one). The only reason breifinggen needs to
    remain a part of the class is because the briefing title and
    description are filled in from the derived class, where title and
    description should probably be overridden properties instead. I'm also
    not sure if we need to make the event list a part of game at all, and
    also don't think that the mission needs to be one of these events.
@DanAlbert DanAlbert removed the waiting for release Fix has been implemented and will be available in next version. label Dec 15, 2020
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