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Issue 3204 (#3458)
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This issue addresses Issue #3204 by allowing factions to set a different
weapon introduction date.
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zhexu14 authored Nov 9, 2024
1 parent c29c61a commit fa41b00
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Showing 12 changed files with 70 additions and 14 deletions.
1 change: 1 addition & 0 deletions changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@ Saves from 11.x are not compatible with 12.0.0.
* **[Engine]** Support for DCS 2.9.9.2280.
* **[Campaign]** Flights are assigned different callsigns appropriate to the faction.
* **[Campaign]** Removed deprecated settings for generating persistent and invulnerable AWACs and tankers.
* **[Data]** Added ability to restrict weapons usage for a faction to a different year from the nominal weapon introduction year. Updated faction data to restrict more advanced missiles from Soviet client states during the cold war. Updated Egypt 2000 faction to restrict AIM-120 usage.
* **[Mission Generation]** Added option to skip combat when fast forwarding, which progresses fast forward as if the combat did not occur. Simplified fast forward settings by consolidating "Fast forward mission to first contact" and "Player missions interrupt fast forward" into a single setting and expanding options for "Auto-resolve combat during fast-forward (WIP)".
* **[Mods]** F/A-18 E/F/G Super Hornet mod version updated to 2.3.

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19 changes: 12 additions & 7 deletions game/ato/loadouts.py
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,8 @@

from game.data.weapons import Pylon, Weapon, WeaponType
from game.dcs.aircrafttype import AircraftType
from game.factions.faction import Faction

from .flighttype import FlightType

if TYPE_CHECKING:
Expand Down Expand Up @@ -52,21 +54,24 @@ def _fallback_for(
weapon: Weapon,
pylon: Pylon,
date: datetime.date,
faction: Faction,
skip_types: Optional[Iterable[WeaponType]] = None,
) -> Optional[Weapon]:
if skip_types is None:
skip_types = set()
for fallback in weapon.fallbacks:
if not pylon.can_equip(fallback):
continue
if not fallback.available_on(date):
if not fallback.available_on(date, faction):
continue
if fallback.weapon_group.type in skip_types:
continue
return fallback
return None

def degrade_for_date(self, unit_type: AircraftType, date: datetime.date) -> Loadout:
def degrade_for_date(
self, unit_type: AircraftType, date: datetime.date, faction: Faction
) -> Loadout:
if self.date is not None and self.date <= date:
return Loadout(self.name, self.pylons, self.date, self.is_custom)

Expand All @@ -75,9 +80,9 @@ def degrade_for_date(self, unit_type: AircraftType, date: datetime.date) -> Load
if weapon is None:
del new_pylons[pylon_number]
continue
if not weapon.available_on(date):
if not weapon.available_on(date, faction):
pylon = Pylon.for_aircraft(unit_type, pylon_number)
fallback = self._fallback_for(weapon, pylon, date)
fallback = self._fallback_for(weapon, pylon, date, faction)
if fallback is None:
del new_pylons[pylon_number]
else:
Expand All @@ -89,11 +94,11 @@ def degrade_for_date(self, unit_type: AircraftType, date: datetime.date) -> Load
# If the loadout was chosen explicitly by the user, assume they know what
# they're doing. They may be coordinating buddy-lase.
if not loadout.is_custom:
loadout.replace_lgbs_if_no_tgp(unit_type, date)
loadout.replace_lgbs_if_no_tgp(unit_type, date, faction)
return loadout

def replace_lgbs_if_no_tgp(
self, unit_type: AircraftType, date: datetime.date
self, unit_type: AircraftType, date: datetime.date, faction: Faction
) -> None:
if self.has_weapon_of_type(WeaponType.TGP):
return
Expand All @@ -106,7 +111,7 @@ def replace_lgbs_if_no_tgp(
if weapon is not None and weapon.weapon_group.type is WeaponType.LGB:
pylon = Pylon.for_aircraft(unit_type, pylon_number)
fallback = self._fallback_for(
weapon, pylon, date, skip_types={WeaponType.LGB}
weapon, pylon, date, faction, skip_types={WeaponType.LGB}
)
if fallback is None:
del new_pylons[pylon_number]
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12 changes: 9 additions & 3 deletions game/data/weapons.py
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@
from dcs.weapons_data import weapon_ids

from game.dcs.aircrafttype import AircraftType
from game.factions.faction import Faction


PydcsWeapon = Any
PydcsWeaponAssignment = tuple[int, PydcsWeapon]
Expand Down Expand Up @@ -77,8 +79,12 @@ def _load_all(cls) -> None:
WeaponGroup.load_all()
cls._loaded = True

def available_on(self, date: datetime.date) -> bool:
def available_on(self, date: datetime.date, faction: Faction) -> bool:
introduction_year = self.weapon_group.introduction_year
if self.weapon_group.name in faction.weapons_introduction_year_overrides:
introduction_year = faction.weapons_introduction_year_overrides[
self.weapon_group.name
]
if introduction_year is None:
return True
return date >= datetime.date(introduction_year, 1, 1)
Expand Down Expand Up @@ -243,9 +249,9 @@ def equip(self, unit: FlyingUnit, weapon: Weapon) -> None:
def make_pydcs_assignment(self, weapon: Weapon) -> PydcsWeaponAssignment:
return self.number, weapon.pydcs_data

def available_on(self, date: datetime.date) -> Iterator[Weapon]:
def available_on(self, date: datetime.date, faction: Faction) -> Iterator[Weapon]:
for weapon in self.allowed:
if weapon.available_on(date):
if weapon.available_on(date, faction):
yield weapon

@classmethod
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9 changes: 9 additions & 0 deletions game/factions/faction.py
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
import itertools
import logging
from dataclasses import dataclass, field
import datetime
from functools import cached_property
from typing import Any, Dict, Iterator, List, Optional, TYPE_CHECKING, Type

Expand Down Expand Up @@ -118,6 +119,10 @@ class Faction:
#: both will use it.
unrestricted_satnav: bool = False

#: Overrides default weapons introduction years for faction. Maps names of
#: weapons groups to their introduction years.
weapons_introduction_year_overrides: Dict[str, int] = field(default_factory=dict)

def has_access_to_dcs_type(self, unit_type: Type[DcsUnitType]) -> bool:
# Vehicle and Ship Units
if any(unit_type == u.dcs_unit_type for u in self.accessible_units):
Expand Down Expand Up @@ -262,6 +267,10 @@ def from_dict(cls: Type[Faction], json: Dict[str, Any]) -> Faction:

faction.unrestricted_satnav = json.get("unrestricted_satnav", False)

faction.weapons_introduction_year_overrides = json.get(
"weapons_introduction_year_overrides", {}
)

return faction

@property
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6 changes: 5 additions & 1 deletion game/missiongenerator/aircraft/flightgroupconfigurator.py
Original file line number Diff line number Diff line change
Expand Up @@ -245,7 +245,11 @@ def setup_payload(self, unit: FlyingUnit, member: FlightMember) -> None:

loadout = member.loadout
if self.game.settings.restrict_weapons_by_date:
loadout = loadout.degrade_for_date(self.flight.unit_type, self.game.date)
loadout = loadout.degrade_for_date(
self.flight.unit_type,
self.game.date,
self.flight.squadron.coalition.faction,
)

for pylon_number, weapon in loadout.pylons.items():
if weapon is None:
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10 changes: 8 additions & 2 deletions qt_ui/windows/mission/flight/payload/QPylonEditor.py
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,9 @@ def __init__(

self.addItem("None", None)
if self.game.settings.restrict_weapons_by_date:
weapons = pylon.available_on(self.game.date)
weapons = pylon.available_on(
self.game.date, flight.squadron.coalition.faction
)
else:
weapons = pylon.allowed
allowed = sorted(weapons, key=operator.attrgetter("name"))
Expand Down Expand Up @@ -68,7 +70,11 @@ def weapon_from_loadout(self, loadout: Loadout) -> Optional[Weapon]:

def matching_weapon_name(self, loadout: Loadout) -> str:
if self.game.settings.restrict_weapons_by_date:
loadout = loadout.degrade_for_date(self.flight.unit_type, self.game.date)
loadout = loadout.degrade_for_date(
self.flight.unit_type,
self.game.date,
self.flight.squadron.coalition.faction,
)
weapon = self.weapon_from_loadout(loadout)
if weapon is None:
return "None"
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4 changes: 4 additions & 0 deletions resources/factions/egypt_1973.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -42,3 +42,7 @@ air_defense_units:
- ZSU-57-2 'Sparka'
has_jtac: false
doctrine: coldwar
weapons_introduction_year_overrides:
R-3R - AAM, radar guided: 1980
R-60 x 2: 1980
R-60: 1980
5 changes: 5 additions & 0 deletions resources/factions/egypt_2000.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -82,3 +82,8 @@ air_defense_units:
- ZSU-57-2 'Sparka'
has_jtac: true
jtac_unit: MQ-9 Reaper
weapons_introduction_year_overrides:
AIM-120B: 2050
2xAIM-120B: 2050
AIM-120C: 2050
2xAIM-120C: 2050
6 changes: 5 additions & 1 deletion resources/factions/nva_1970.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -42,4 +42,8 @@ air_defense_units:
- ZU-23 on Ural-375
- ZSU-23-4 Shilka
has_jtac: "false"
doctrine: "coldwar"
doctrine: "coldwar"
weapons_introduction_year_overrides:
R-3R - AAM, radar guided: 1980
R-60 x 2: 1980
R-60: 1980
4 changes: 4 additions & 0 deletions resources/factions/syria_1967.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -46,3 +46,7 @@ helicopter_carrier_names: []
requirements: {}
carrier_names: []
doctrine: coldwar
weapons_introduction_year_overrides:
R-3R - AAM, radar guided: 1980
R-60 x 2: 1980
R-60: 1980
4 changes: 4 additions & 0 deletions resources/factions/syria_1967_with_ww2_weapons.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -52,3 +52,7 @@ carrier_names: []
requirements:
WW2 Asset Pack: https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/
doctrine: coldwar
weapons_introduction_year_overrides:
R-3R - AAM, radar guided: 1980
R-60 x 2: 1980
R-60: 1980
4 changes: 4 additions & 0 deletions resources/factions/syria_1973.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -51,3 +51,7 @@ helicopter_carrier_names: []
requirements: {}
carrier_names: []
doctrine: coldwar
weapons_introduction_year_overrides:
R-3R - AAM, radar guided: 1980
R-60 x 2: 1980
R-60: 1980

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