Releases: data-bomb/Silica
Releases · data-bomb/Silica
v1004
Adds Siege Compatibility for Starting Resources - Adds preference "Resources_Attackers_StartingAmount" (default: 45000) - Adds preference "Resources_Defenders_StartingAmount" (default: 20000) - The current default values are the game's defaults but can now be adjusted to balance Siege
v1003
Adds Siege Defender Structure Healing - Adds structure healing for Siege Defenders - Removes debug messages for vehicle healing
v1002
Adds Siege Compatibility for Commander Management - Adds hooks to support promotion in Siege (Timer, SetCommander) - Adds generic methods to call from both TowerDefense and Strategy
v999
Adds Siege Compatibility for Surrender - Adds compatibility to !surrender for MP_TowerDefense - Minor changes for readability
v997
Merge branch 'main' of https://github.com/data-bomb/Silica
v994
Fixes Worm Bounty Applying to Non-Strategy Games - Disables Worm Bounty collection for MP_TowerDefense and other game modes that don't support ambient life
v993
Fix Nominate Command - Fixes bugs related to the !nominate command to allow accepting either a map filename or a display name as an argument. The following will achieve the same outcome: -- !nominate Brenn's Chasm -- !nominate RiftBasin_TD - Changes !nominate feedback to use the map's display name
v992
Mapcycle Displays Friendly Names - Rather than display the map filenames, which have grown increasingly disconnected from the friendlier display name shown in the server browser, now !nextmap, !currentmap, !map, and RTV map changes use the display name of the map
v990
Adds Map Display Names to Vote - Instead of displaying the filename in the RTV ballot, now the map's display name is selected - (e.g., rather than "1. RiftBasin_TD" it will now say "1. Brenn's Chasm" - Change the RTV vote prompt text
v989
Allows Siege Maps in Mapcycle - Chooses the highest priority game mode for the given level (usually this will be MP_Strategy or MP_Siege) - Note that "Brenn's Chasm" shows up as mapname "RiftBasin_TD" in the current beta, so this mapname would needed to be added to the mapcycle