Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Remove unused variable in VertexTimeAlgorithmLegacy4D.cc #45093

Merged
merged 1 commit into from
May 30, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,6 @@ bool VertexTimeAlgorithmLegacy4D::vertexTime(float& vtxTime, float& vtxTimeError
}

double sumwt = 0.;
double sumwt2 = 0.;
double sumw = 0.;

for (const auto& trk : vtx.originalTracks()) {
Expand All @@ -37,7 +36,6 @@ bool VertexTimeAlgorithmLegacy4D::vertexTime(float& vtxTime, float& vtxTimeError
const double inverr = err > 0. ? 1.0 / err : 0.;
const double w = inverr * inverr;
sumwt += w * time;
sumwt2 += w * time * time;
sumw += w;
}

Expand Down