ViveDoom version 0.5.0
Release Notes:
- Crosshair is now usable in VR
- Activating VR mode now forces movebob 0, gl_billboard_faces_camera, and gl_multisample 4
- Radiation suit and berserk effects now cover the entire field of view
Instructions:
- Have a working HTC Vive or Oculus Rift headset
- Install, configure, and run SteamVR
- Obtain a doom game wad file
- Run the ViveDoom installer (below)
- Start a game
- Open the console ("`")
- type "vr_mode 10"
Submit bug reports and feature requests at https://github.com/cmbruns/gz3doom/issues?q=is%3Aissue+is%3Aopen+label%3AOpenVR
Participate in the forum thread at https://forum.zdoom.org/viewtopic.php?f=59&t=56623