GZ3Doom 1.8.6_m
cmbruns
released this
10 Oct 13:22
·
655 commits
to master
since this release
To play in Oculus Rift mode:
- Install Oculus Runtime 0.7 https://developer.oculus.com/downloads/pc/0.7.0.0-beta/Oculus_Runtime_for_Windows/
- Install recent display driver version as documented on that runtime download page (above)
- Install GZ3Doom (run the .exe below)
- Obtain a .WAD file for the game you want to play ( http://zdoom.org/wiki/IWAD ), and place the .WAD file in the same folder you installed GZ3Doom to.
- Turn on your Oculus Rift
- Test the Oculus Rift demo scene in the Oculus Configuration Utility to make sure your Rift functions
- Launch GZ3Doom using Start Menu->GZ3Doom->Oculus Rift Mode shortcut.
- (alternatively) type "vr_mode 8" in the gz3doom console.
- (Optional) Configure a wireless controller using Menu->Options->Configure Controls, and play standing up. Consider configuring turning controls using the "snap 45 left" and "snap 45 right" controls, for increased comfort.
- Report problems at https://github.com/cmbruns/gz3doom/issues
Release Notes:
- Convert to Oculus SDK 0.7 (direct mode only)
- Title screen is now usable in the Rift
- HUD, weapon, and crosshair layers are a bit less nailed-to-your-head in the Rift.
- There is just one Rift shortcut menu launcher now.
- Rift view is mirrored to screen.