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GZ3Doom 1.8.6_m

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@cmbruns cmbruns released this 10 Oct 13:22
· 655 commits to master since this release

To play in Oculus Rift mode:

  • Install Oculus Runtime 0.7 https://developer.oculus.com/downloads/pc/0.7.0.0-beta/Oculus_Runtime_for_Windows/
  • Install recent display driver version as documented on that runtime download page (above)
  • Install GZ3Doom (run the .exe below)
  • Obtain a .WAD file for the game you want to play ( http://zdoom.org/wiki/IWAD ), and place the .WAD file in the same folder you installed GZ3Doom to.
  • Turn on your Oculus Rift
  • Test the Oculus Rift demo scene in the Oculus Configuration Utility to make sure your Rift functions
  • Launch GZ3Doom using Start Menu->GZ3Doom->Oculus Rift Mode shortcut.
  • (alternatively) type "vr_mode 8" in the gz3doom console.
  • (Optional) Configure a wireless controller using Menu->Options->Configure Controls, and play standing up. Consider configuring turning controls using the "snap 45 left" and "snap 45 right" controls, for increased comfort.
  • Report problems at https://github.com/cmbruns/gz3doom/issues

Release Notes:

  • Convert to Oculus SDK 0.7 (direct mode only)
  • Title screen is now usable in the Rift
  • HUD, weapon, and crosshair layers are a bit less nailed-to-your-head in the Rift.
  • There is just one Rift shortcut menu launcher now.
  • Rift view is mirrored to screen.

VR Doom Guy