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Add support for GAME function and providing gaming inputs at runtime #483
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Here's a quick status report. Most of the work on supporting "gaming mode" in SDEverywhere has been in adding the ability for an application to override lookups/data at runtime, and to make that happen there have been a series of improvements made in branches under separate issue numbers. Completed
Completed as of June 3 (was: In progress as of May 30)
Completed as of August 16 (was: Completing soon)
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Now that support for the |
A number of developers have requested support in SDEverywhere for Vensim's GAME function and for game mode in general (see Vensim docs here and in their user guide here).
Currently SDEverywhere accepts models that use the
GAME
function, but it simply returns the input value. Adding proper support for theGAME
function will entail changes to the compile and runtime packages. I also plan on adding a simple example app that demonstrates how to use the new API that will allow for providing game inputs at runtime.The text was updated successfully, but these errors were encountered: