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So it turns out a long-forgotten side effect of CleverRaven/Cataclysm-DDA#21545 was breaking the janky hardcoded injection of certain flags and ammo effects into cataclysmbnteam/Cataclysm-BN#1857 makes this more important in BN but implemented same general changes to both versions in case DDA ever notices that function (and it's been about 5 years so literally everyone evidently never noticed any changes to crossbow behavior). Also updated the deployable vehicles in DDA version, as CleverRaven/Cataclysm-DDA#59572 updated folding vehicles. While a great idea on paper, in practice they somehow managed to invent a form of JSON that's even MORE of an unreadable mess than vehicle JSON is, with making folded_parts something you have to work with to implement deployable vehicles now.
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