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Coolthulhu fix null tool #2

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c6c08cb
Add intelligent danger avoidance
i2amroy May 20, 2016
1a4cb90
Clean up some unreachable code
i2amroy May 20, 2016
6e32081
Add Intelligent pathing to monsters
i2amroy May 20, 2016
69d615b
Small logic cleanup.
i2amroy May 20, 2016
baf9dd5
Cache g->m.ter(p)
i2amroy May 20, 2016
74b4ff4
Inline variables
i2amroy May 20, 2016
44ea4d4
Field logic cleanup and generalization
i2amroy May 21, 2016
b5e8a02
Split out path and prioritization functions
i2amroy May 21, 2016
b12a33f
Astyle
i2amroy May 21, 2016
fffc8cd
Small astyle fix
i2amroy May 21, 2016
a6c2666
Another astyle attempt
i2amroy May 22, 2016
1442a4d
fix std::min float/double type issue
May 31, 2016
3c8e8a4
Fix OS X launcher script
Jun 1, 2016
4a041e6
disable multi processor compilation with msvc
Jun 1, 2016
af1d564
fix std::min float/double type issue (reverted from commit 1442a4d11b…
Jun 1, 2016
114f6be
Make longcraft use craft_command
Coolthulhu Jun 1, 2016
32fe940
Fix bug/exploit with missing components for crafting
Coolthulhu Jun 1, 2016
e7b5c37
Fix crafting and liquids, allow buckets
Coolthulhu Jun 1, 2016
3e23767
fixed broken apcs, added mod content
Chezzo Jun 1, 2016
695eab3
adds same for ChestHoleTileset
Chezzo Jun 1, 2016
9948f7a
adds all the changes to ChestHole, not just dinos
Chezzo Jun 1, 2016
e04ba17
Fix mapgen failing to place the stairs
Coolthulhu Jun 2, 2016
704a895
Switch to forward includes
i2amroy Jun 2, 2016
ae7206c
Remove redundant check
i2amroy Jun 2, 2016
6614e94
Split out PATH_AVOID_DANGER
i2amroy Jun 2, 2016
f19a7b4
Merge to mainline
i2amroy Jun 2, 2016
ebcbbf2
Add override declarations for the clang compiler
i2amroy Jun 2, 2016
fb4455c
Update Character::can_pickVolume for stacked items
Jun 2, 2016
bd1eb86
Refactor Character::can_pickWeight
Jun 3, 2016
337fa1d
Warn about bad non-charged items
Coolthulhu Jun 3, 2016
716075d
Fix jar bug
Coolthulhu Jun 3, 2016
c1b5fab
Merge remote-tracking branch 'origin/pr/16772'
kevingranade Jun 3, 2016
589814d
Astyle fix.
kevingranade Jun 3, 2016
39b0c3e
Add trader avoid flag to lit glowstick, kiln, battle torch and flare
Cyrano7 Jun 3, 2016
3926234
Update class_definitions.lua
Jun 3, 2016
90ab718
Add spaces remove price for glowstick lit
Cyrano7 Jun 3, 2016
a0c3caf
A few grammar fixes for arrows.
Rivet-the-Zombie Jun 3, 2016
110965f
Clean up a bit
Coolthulhu Jun 3, 2016
7ca9d90
Merge remote-tracking branches 'origin/pr/16983', 'origin/pr/16989', …
kevingranade Jun 3, 2016
0a31d59
Correct grammar in telescopic eyes description
ifreund Jun 3, 2016
506bfeb
update
Cyrano7 Jun 3, 2016
493425e
Remove erroneous ampersands from class_definitions.lua
Jun 4, 2016
c6ca6a9
Merge remote-tracking branch 'origin/pr/17015'
kevingranade Jun 3, 2016
fcb6337
Formatting fix in armor.json.
Rivet-the-Zombie Jun 4, 2016
bb459d1
A few grammar fixes for arrows.
illi-kun Jun 4, 2016
de96b0f
Formatting fix in armor.json
illi-kun Jun 4, 2016
127e579
Add trader avoid flag to some lit items
illi-kun Jun 4, 2016
72b1cfe
Correct grammar in telescopic eyes description
illi-kun Jun 4, 2016
8abc543
Merge branch 'fix-null-tool' of https://github.com/Coolthulhu/Catacly…
mugling Jun 4, 2016
92f18e0
Fix null contents when specifying ammo with integral magazines
mugling Jun 4, 2016
77b732d
Make ammo_set() more strict for null ammo types
mugling Jun 4, 2016
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2 changes: 1 addition & 1 deletion data/json/bionics.json
Original file line number Diff line number Diff line change
Expand Up @@ -242,7 +242,7 @@
"occupied_bodyparts": [
[ "EYES", 2 ]
],
"description": "Much of the material in your inner eye has been removed and replaced with an array of high-powered, auto-focusing lenses. You can now see much farther and more clearer than before, any vision problems you might have had are now gone."
"description": "Much of the material in your inner eye has been removed and replaced with an array of high-powered, auto-focusing lenses. You can now see much farther and more clearly than before, any vision problems you might have had are now gone."
},{
"type": "bionic",
"id": "bio_targeting",
Expand Down
4 changes: 2 additions & 2 deletions data/json/items/archery.json
Original file line number Diff line number Diff line change
Expand Up @@ -88,7 +88,7 @@
"name" : "unfletched fire-hardened wooden arrow",
"symbol" : "=",
"color" : "green",
"description" : "A simple arrow shaft that has had a point carved into it and then fire-hardened. Needs fletching to be worth firing from a bow.",
"description" : "A simple arrow shaft that has had a point carved into it and then fire-hardened. It needs fletching to be worth firing from a bow.",
"material" : "wood",
"volume" : 1,
"weight" : 42,
Expand Down Expand Up @@ -352,7 +352,7 @@
"name" : "unfletched sharpened metal arrow",
"symbol" : "=",
"color" : "green",
"description" : "This metal shaft has been carefully sharpened so that it has a crude point at the end. Needs fletching to be worth firing from a bow.",
"description" : "This metal shaft has been carefully sharpened so that it has a crude point at the end. It needs fletching to be worth firing from a bow.",
"material" : "steel",
"volume" : 1,
"weight" : 55,
Expand Down
2 changes: 1 addition & 1 deletion data/json/items/armor.json
Original file line number Diff line number Diff line change
Expand Up @@ -6617,7 +6617,7 @@
"color" : "brown",
"covers" : ["TORSO"],
"symbol" : "[",
"description" : "A large leather quiver trimmed with metal, worn on the back, that can hold 60 arrows.\nHistorically used by horse archers, rather than foot archers, but neither of THEM had to fight zombies. Activate to store arrows.",
"description" : "A large leather quiver trimmed with metal, worn on the back, that can hold 60 arrows. Historically used by horse archers, rather than foot archers, but neither of THEM had to fight zombies. Activate to store arrows.",
"price" : 8800,
"material" : ["leather", "steel"],
"volume" : 6,
Expand Down
14 changes: 10 additions & 4 deletions data/json/items/comestibles.json
Original file line number Diff line number Diff line change
Expand Up @@ -8444,6 +8444,7 @@
"material" : "flesh",
"volume" : 2,
"charges" : 1,
"stack_size" : 2,
"fun" : 2
},
{
Expand All @@ -8463,8 +8464,9 @@
"description" : "This mushy pile of vegetable matter was boiled and canned in an earlier life. Better eat it before it oozes through your fingers.",
"price" : 250,
"material" : "veggy",
"volume" : 1,
"volume" : 2,
"charges" : 1,
"stack_size" : 2,
"fun" : 0
},
{
Expand All @@ -8484,8 +8486,9 @@
"description" : "This sodden mass of preserved fruit was boiled and canned in an earlier life. Bland, mushy and losing color.",
"price" : 220,
"material" : "fruit",
"volume" : 1,
"volume" : 2,
"charges" : 1,
"stack_size" : 2,
"fun" : 1
},
{
Expand All @@ -8505,8 +8508,9 @@
"description" : "Low-sodium preserved human meat. It was boiled and canned. Contains most of the nutrition, but little of the savor of cooked meat.",
"price" : 0,
"material" : "hflesh",
"volume" : 1,
"volume" : 2,
"charges" : 1,
"stack_size" : 2,
"fun" : 2
},
{
Expand Down Expand Up @@ -8870,6 +8874,7 @@
"material" : "veggy",
"volume" : 1,
"charges" : 1,
"stack_size" : 4,
"fun" : -2
},
{
Expand Down Expand Up @@ -11480,8 +11485,9 @@
"description" : "Canned tomato. A staple in many pantries, and useful for many recipes.",
"price" : 350,
"material" : "veggy",
"volume" : 1,
"volume" : 2,
"charges" : 1,
"stack_size" : 2,
"fun" : 0
},
{
Expand Down
10 changes: 4 additions & 6 deletions data/json/items/tools.json
Original file line number Diff line number Diff line change
Expand Up @@ -775,9 +775,8 @@
"color": "light_blue",
"name": "active glowstick",
"description": "This is an active glowstick and is producing light. It will last for a few hours before burning out.",
"price": 0,
"material": "plastic",
"flags": "LIGHT_8",
"flags": [ "LIGHT_8", "TRADER_AVOID" ],
"weight": 29,
"volume": 1,
"to_hit": -1,
Expand Down Expand Up @@ -832,9 +831,8 @@
"color": "white",
"name": "active flare",
"description": "This burning magnesium flare is producing light. It will last for about a half hour before burning out.",
"price": 0,
"material": ["paper", "plastic"],
"flags": ["FIRE", "LIGHT_240", "CHARGEDIM", "FLAMING"],
"flags": [ "FIRE", "LIGHT_240", "CHARGEDIM", "FLAMING", "TRADER_AVOID" ],
"weight": 128,
"volume": 1,
"bashing": 2,
Expand Down Expand Up @@ -4818,7 +4816,7 @@
"color" : "red",
"symbol" : "/",
"material" : ["wood", "nomex"],
"flags": ["FIRE", "LIGHT_310", "CHARGEDIM", "FLAMING", "DURABLE_MELEE"],
"flags": [ "FIRE", "LIGHT_310", "CHARGEDIM", "FLAMING", "DURABLE_MELEE", "TRADER_AVOID" ],
"techniques" : ["WBLOCK_1"],
"volume" : 8,
"bashing" : 18,
Expand Down Expand Up @@ -6904,7 +6902,7 @@
"color": "brown",
"name": "lit charcoal kiln",
"description": "A kiln full of wood that has been lit; better drop it!",
"flags": ["LIGHT_8"],
"flags": [ "LIGHT_8", "TRADER_AVOID" ],
"price": 100,
"material": ["steel", "wood"],
"weight": 15142,
Expand Down
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