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* Fix "Start with it" for inventory items. fix: Devs can select items to start with in the Main tab. fix: Setting an inventory item as active with `add_as_active` makes the cursor take the appearance of the item. fea: Added `is_pixel_art_game` property to ProjectSettings. upd: When selecting Pixel in Game type (setup popup) the default texture filter is set to TEXTURE_FILTER_NEAREST for props, characters and inventory items. * #87 Add warning when loop metadata is missing for AudioStreamWAV (#104) * Add warning for AudioStreamWAV in audio_cue.gd * Fix comments on the PR * NPC's follows the player (#105) * initial commit to let npc's follow the player * Fix comments on the PR * Add `v_frames` property to PopochiuProp. fea: Add settings option for pixel perfect games. fea: The cursor sprite doesn't leave the viewport when the mouse pointer leaves the game window. fea: When the game is pixel perfect, the cursor moves in whole pixels (thanks to @Whyshchuck ) * Updated max size for plugin popups --------- Co-authored-by: Juan Ferrari <[email protected]>
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