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Fix node selection, pitch and stretch setup
fix: #89 by using `get_pitch_scale` instead of defining a get method for the `pitch` property. fix: #80 by changing the way `popochiu_plugin.gd` selects the WalkToHelper and Baseline nodes. fix: part of #96 by not overriding the setup made in the project settings regarding those properties unless the game type is set to "Pixel".
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