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Special thanks, again, to Traf27 for keeping Looty going! Design - Added dark theme! to easy strain on your eyes at night - switch is on the right side - item tooltips in dark theme now closer resemble those on official site/in game - added Incubators to item tooltips - fancy progressbar with current/total kills and what it's incubating into - added improvements to XP page and its gem experience tables Features - Added option to Settings panel to show tooltip when CTRL key is pressed, solving issue with tooltip obscuring vision. note: When pressing ctrl being on some row, you have to reenter this row with mouse pointer to show tooltip - thats best I can do right now - Added option to Settings panel to align text in tooltip to the left - in dark theme is centered - so you can override it here. - Added following columns - IncubatorReward - what incubator on item is going to drop - % Armor local to item - % Evasion Rating local to item - % Energy Shield local to item - % Armor global to character stats - now recognize "% increased Armor" on talismans, rings, belts, jewels - % Evasion Rating global to character stats - now recognize "% increased Evasion Rating" on talismans, rings, belts, jewels - % chance to Dodge Spell Hits - % chance to Block Spells Damage - Added columns for checking if items are: Identified, Crafted, Corrupted, Veiled, Synthesised (has fractured modes), Mirrored to new group Miscellaneous, moved also influences there which shows list of influences on item note: Enchanted items has own columns enchc (enchants count) and ench (enchants list) - Bug fixes - flasks display now their real values instead of "{0}" and "{1}" - enchants are not duplicated anymore in column "unparsed" - changed behavior of Evasion Rating and Armor increased mods, added their local variations, and added local Energy Shield increase - armor and evasion rating are correctly calculated and now are global - it recognize "% increased Armor" and "% increased Evasion Rating" on talismans, rings, belts, jewels - items with dexterity include "global Evasion Rating" column (as every 5 dexterity increases Evasion Rating by 1 %) Special thanks to traf Signed-off-by: Ben Jackman <[email protected]>
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